@@ -119,6 +119,8 @@ namespace Spine {
state = new AnimationState(stateData);
if (name == "spineboy-ess") {
+ skeleton.SetAttachment("head-bb", "head");
+
stateData.SetMix("run", "jump", 0.2f);
stateData.SetMix("jump", "run", 0.4f);