瀏覽代碼

[unity] Fixed a compile error in 2D Toolkit compilation branch.

Harald Csaszar 6 年之前
父節點
當前提交
dabe0456bc
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs

+ 1 - 1
spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs

@@ -51,7 +51,7 @@ namespace Spine.Unity.Editor {
 		public const string SPINE_SETTINGS_ASSET_PATH = "Assets/Editor/SpineSettings.asset";
 
 		#if SPINE_TK2D
-		const float DEFAULT_DEFAULT_SCALE = 1f;
+		internal const float DEFAULT_DEFAULT_SCALE = 1f;
 		#else
 		internal const float DEFAULT_DEFAULT_SCALE = 0.01f;
 		#endif