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The Spine runtime for Unity with 2d Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly. Use the instructions below.
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The Spine runtime for Unity with 2d Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly. Use the instructions below.
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