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[godot] Another fix to the GH workflow

Mario Zechner 2 years ago
parent
commit
dd0b802487
1 changed files with 1 additions and 0 deletions
  1. 1 0
      .github/workflows/spine-godot-v4.yml

+ 1 - 0
.github/workflows/spine-godot-v4.yml

@@ -453,6 +453,7 @@ jobs:
           mv godot.linuxbsd.editor.x86_64.mono godot-$BRANCH-$GODOT_TAG-mono
           zip godot-editor-windows-mono.zip godot-$BRANCH-$GODOT_TAG-mono.exe GodotSharp
           zip godot-editor-linux-mono.zip godot-$BRANCH-$GODOT_TAG-mono GodotSharp
+          mv godot-editor-macos.zip godot-editor-macos-mono.zip
           aws s3 cp godot-editor-windows-mono.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
           aws s3 cp godot-editor-linux-mono.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
           aws s3 cp godot-editor-macos-mono.zip s3://spine-godot/$BRANCH/$GODOT_TAG/