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@@ -77,12 +77,12 @@ public class AnimationState {
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* (which affects B and C). Without using D to mix out, A would be applied fully until mixing completes, then snap into
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* place. */
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static private final int HOLD_MIX = 3;
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- /** 1) An attachment timeline in a subsequent track entry sets the attachment for the same slot as this attachment
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- * timeline.<br>
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- * Result: This attachment timeline will not use MixDirection.out, which would otherwise show the setup mode attachment (or
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- * none if not visible in setup mode). This allows deform timelines to be applied for the subsequent entry to mix from, rather
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- * than mixing from the setup pose. */
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- static private final int NOT_LAST = 4;
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+ /** 1) This is the last attachment timeline to set the attachment for a slot.<br>
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+ * Result: Do not apply this timeline when mixing out. Attachment timelines that are not last are applied when mixing out so
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+ * any deform timelines are applied and subsequent entries can mix from that deform. */
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+ static private final int LAST = 4;
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+
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+ static private final int SETUP = 1, CURRENT = 2;
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private AnimationStateData data;
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final Array<TrackEntry> tracks = new Array();
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@@ -92,6 +92,7 @@ public class AnimationState {
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private final IntSet propertyIDs = new IntSet();
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boolean animationsChanged;
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private float timeScale = 1;
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+ private int unkeyedState;
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final Pool<TrackEntry> trackEntryPool = new Pool() {
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protected Object newObject () {
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@@ -193,8 +194,8 @@ public class AnimationState {
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return false;
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}
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- /** Poses the skeleton using the track entry animations. There are no side effects other than invoking listeners, so the
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- * animation state can be applied to multiple skeletons to pose them identically.
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+ /** Poses the skeleton using the track entry animations. The animation state is not changed, so can be applied to multiple
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+ * skeletons to pose them identically.
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* @return True if any animations were applied. */
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public boolean apply (Skeleton skeleton) {
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if (skeleton == null) throw new IllegalArgumentException("skeleton cannot be null.");
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@@ -222,8 +223,13 @@ public class AnimationState {
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int timelineCount = current.animation.timelines.size;
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Object[] timelines = current.animation.timelines.items;
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if ((i == 0 && mix == 1) || blend == MixBlend.add) {
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- for (int ii = 0; ii < timelineCount; ii++)
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- ((Timeline)timelines[ii]).apply(skeleton, animationLast, animationTime, events, mix, blend, MixDirection.in);
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+ for (int ii = 0; ii < timelineCount; ii++) {
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+ Object timeline = timelines[ii];
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+ if (timeline instanceof AttachmentTimeline)
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+ applyAttachmentTimeline((AttachmentTimeline)timeline, skeleton, animationTime, blend, true);
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+ else
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+ ((Timeline)timeline).apply(skeleton, animationLast, animationTime, events, mix, blend, MixDirection.in);
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+ }
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} else {
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int[] timelineMode = current.timelineMode.items;
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@@ -233,11 +239,13 @@ public class AnimationState {
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for (int ii = 0; ii < timelineCount; ii++) {
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Timeline timeline = (Timeline)timelines[ii];
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- MixBlend timelineBlend = (timelineMode[ii] & NOT_LAST - 1) == SUBSEQUENT ? blend : MixBlend.setup;
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+ MixBlend timelineBlend = (timelineMode[ii] & LAST - 1) == SUBSEQUENT ? blend : MixBlend.setup;
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if (timeline instanceof RotateTimeline) {
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applyRotateTimeline((RotateTimeline)timeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation,
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ii << 1, firstFrame);
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- } else
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+ } else if (timeline instanceof AttachmentTimeline)
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+ applyAttachmentTimeline((AttachmentTimeline)timeline, skeleton, animationTime, blend, true);
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+ else
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timeline.apply(skeleton, animationLast, animationTime, events, mix, timelineBlend, MixDirection.in);
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}
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}
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@@ -247,6 +255,20 @@ public class AnimationState {
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current.nextTrackLast = current.trackTime;
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}
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+ // Set slots attachments to the setup pose, if needed. This occurs if an animation that is mixing out sets attachments so
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+ // subsequent timelines see any deform, but the subsequent timelines don't set an attachment (they are also mixing out or
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+ // the time is before the first key).
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+ int setupState = unkeyedState + SETUP;
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+ Object[] slots = skeleton.slots.items;
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+ for (int i = 0, n = skeleton.slots.size; i < n; i++) {
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+ Slot slot = (Slot)slots[i];
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+ if (slot.attachmentState == setupState) {
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+ String attachmentName = slot.data.attachmentName;
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+ slot.setAttachment(attachmentName == null ? null : skeleton.getAttachment(slot.data.index, attachmentName));
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+ }
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+ }
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+ unkeyedState += 2;
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+
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queue.drain();
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return applied;
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}
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@@ -289,14 +311,10 @@ public class AnimationState {
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MixDirection direction = MixDirection.out;
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MixBlend timelineBlend;
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float alpha;
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- switch (timelineMode[i] & NOT_LAST - 1) {
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+ switch (timelineMode[i] & LAST - 1) {
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case SUBSEQUENT:
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- timelineBlend = blend;
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- if (!attachments && timeline instanceof AttachmentTimeline) {
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- if ((timelineMode[i] & NOT_LAST) == NOT_LAST) continue;
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- timelineBlend = MixBlend.setup;
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- }
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if (!drawOrder && timeline instanceof DrawOrderTimeline) continue;
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+ timelineBlend = blend;
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alpha = alphaMix;
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break;
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case FIRST:
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@@ -317,14 +335,14 @@ public class AnimationState {
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if (timeline instanceof RotateTimeline) {
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applyRotateTimeline((RotateTimeline)timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation,
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i << 1, firstFrame);
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+ } else if (timeline instanceof AttachmentTimeline) {
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+ // If not showing attachments: do nothing if this is the last timeline, else apply the timeline so
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+ // subsequent timelines see any deform, but don't set attachmentState to CURRENT.
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+ if (!attachments && (timelineMode[i] & LAST) != 0) continue;
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+ applyAttachmentTimeline((AttachmentTimeline)timeline, skeleton, animationTime, timelineBlend, attachments);
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} else {
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- if (timelineBlend == MixBlend.setup) {
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- if (timeline instanceof AttachmentTimeline) {
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- if (attachments || (timelineMode[i] & NOT_LAST) == NOT_LAST) direction = MixDirection.in;
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- } else if (timeline instanceof DrawOrderTimeline) {
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- if (drawOrder) direction = MixDirection.in;
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- }
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- }
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+ if (drawOrder && timeline instanceof DrawOrderTimeline && timelineBlend == MixBlend.setup)
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+ direction = MixDirection.in;
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timeline.apply(skeleton, animationLast, animationTime, events, alpha, timelineBlend, direction);
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}
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}
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@@ -338,6 +356,40 @@ public class AnimationState {
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return mix;
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}
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+ /** Applies the attachment timeline and sets {@link Slot#attachmentState}.
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+ * @param attachments False when: 1) the attachment timeline is mixing out, 2) mix < attachmentThreshold, and 3) the timeline
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+ * is not the last timeline to set the slot's attachment. In that case the timeline is applied only so subsequent
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+ * timelines see any deform. */
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+ private void applyAttachmentTimeline (AttachmentTimeline timeline, Skeleton skeleton, float time, MixBlend blend,
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+ boolean attachments) {
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+
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+ Slot slot = skeleton.slots.get(timeline.slotIndex);
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+ if (!slot.bone.active) return;
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+
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+ float[] frames = timeline.frames;
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+ if (time < frames[0]) { // Time is before first frame.
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+ if (blend == MixBlend.setup || blend == MixBlend.first)
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+ setAttachment(skeleton, slot, slot.data.attachmentName, attachments);
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+ } else {
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+ int frameIndex;
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+ if (time >= frames[frames.length - 1]) // Time is after last frame.
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+ frameIndex = frames.length - 1;
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+ else
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+ frameIndex = Animation.binarySearch(frames, time) - 1;
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+ setAttachment(skeleton, slot, timeline.attachmentNames[frameIndex], attachments);
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+ }
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+
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+ // If an attachment wasn't set (ie before the first frame or attachments is false), set the setup attachment later.
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+ if (slot.attachmentState <= unkeyedState) slot.attachmentState = unkeyedState + SETUP;
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+ }
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+
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+ private void setAttachment (Skeleton skeleton, Slot slot, String attachmentName, boolean attachments) {
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+ slot.setAttachment(attachmentName == null ? null : skeleton.getAttachment(slot.data.index, attachmentName));
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+ if (attachments) slot.attachmentState = unkeyedState + CURRENT;
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+ }
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+
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+ /** Applies the rotate timeline, mixing with the current pose while keeping the same rotation direction chosen as the shortest
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+ * the first time the mixing was applied. */
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private void applyRotateTimeline (RotateTimeline timeline, Skeleton skeleton, float time, float alpha, MixBlend blend,
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float[] timelinesRotation, int i, boolean firstFrame) {
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@@ -772,7 +824,7 @@ public class AnimationState {
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for (int i = 0; i < timelinesCount; i++) {
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if (timelines[i] instanceof AttachmentTimeline) {
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AttachmentTimeline timeline = (AttachmentTimeline)timelines[i];
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- if (!propertyIDs.add(timeline.slotIndex)) timelineMode[i] |= NOT_LAST;
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+ if (propertyIDs.add(timeline.slotIndex)) timelineMode[i] |= LAST;
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}
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}
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}
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