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@@ -773,7 +773,7 @@ namespace Spine {
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/// <summary>
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/// <summary>
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/// Seconds for the last frame of this animation. Non-looping animations won't play past this time. Looping animations will
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/// Seconds for the last frame of this animation. Non-looping animations won't play past this time. Looping animations will
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/// loop back to <see cref="TrackEntry.AnimationStart"/> at this time. Defaults to the animation duration.</summary>
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/// loop back to <see cref="TrackEntry.AnimationStart"/> at this time. Defaults to the animation duration.</summary>
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- public float AnimationEnd { get { return animationEnd; } }
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+ public float AnimationEnd { get { return animationEnd; } set { animationEnd = value; } }
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/// <summary>
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/// <summary>
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/// The time in seconds this animation was last applied. Some timelines use this for one-time triggers. Eg, when this
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/// The time in seconds this animation was last applied. Some timelines use this for one-time triggers. Eg, when this
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