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Merge pull request #385 from Fenrisul/master

Fixed non-packed sprite attachment issue
Fenrisul 10 years ago
parent
commit
dfa6c383df
1 changed files with 1 additions and 1 deletions
  1. 1 1
      spine-unity/Assets/spine-unity/SpriteAttacher.cs

+ 1 - 1
spine-unity/Assets/spine-unity/SpriteAttacher.cs

@@ -54,7 +54,7 @@ public class SpriteAttachmentLoader : AttachmentLoader {
 
 
 	public SpriteAttachmentLoader (Sprite sprite, Shader shader) {
 	public SpriteAttachmentLoader (Sprite sprite, Shader shader) {
 
 
-		if (sprite.packingMode == SpritePackingMode.Tight) {
+		if (sprite.packed && sprite.packingMode == SpritePackingMode.Tight) {
 			Debug.LogError("Tight Packer Policy not supported yet!");
 			Debug.LogError("Tight Packer Policy not supported yet!");
 			return;
 			return;
 		}
 		}