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@@ -36,6 +36,7 @@ import com.badlogic.gdx.Files.FileType;
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import com.badlogic.gdx.backends.lwjgl.LwjglFileHandle;
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import com.badlogic.gdx.backends.lwjgl.LwjglFileHandle;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Array;
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+import com.badlogic.gdx.utils.Pool;
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import com.esotericsoftware.spine.AnimationState.AnimationStateListener;
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import com.esotericsoftware.spine.AnimationState.AnimationStateListener;
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import com.esotericsoftware.spine.AnimationState.TrackEntry;
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import com.esotericsoftware.spine.AnimationState.TrackEntry;
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import com.esotericsoftware.spine.attachments.AttachmentLoader;
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import com.esotericsoftware.spine.attachments.AttachmentLoader;
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@@ -109,6 +110,7 @@ public class AnimationStateTests {
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AnimationStateData stateData;
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AnimationStateData stateData;
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AnimationState state;
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AnimationState state;
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+ int entryCount;
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float time = 0;
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float time = 0;
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boolean fail;
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boolean fail;
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int test;
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int test;
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@@ -358,7 +360,9 @@ public class AnimationStateTests {
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expect(0, "event 14", 3.5f, 3.5f), //
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expect(0, "event 14", 3.5f, 3.5f), //
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expect(0, "event 30", 4, 4), //
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expect(0, "event 30", 4, 4), //
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expect(0, "complete", 4, 4), //
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expect(0, "complete", 4, 4), //
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- expect(0, "event 0", 4, 4) //
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+ expect(0, "event 0", 4, 4), //
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+ expect(0, "end", 4.1f, 4.1f), //
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+ expect(0, "dispose", 4.1f, 4.1f) //
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);
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);
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state.setAnimation(0, "events0", true);
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state.setAnimation(0, "events0", true);
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run(0.1f, 4, null);
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run(0.1f, 4, null);
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@@ -450,7 +454,9 @@ public class AnimationStateTests {
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expect(0, "event 30", 0.8f, 0.8f), //
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expect(0, "event 30", 0.8f, 0.8f), //
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expect(0, "complete", 0.8f, 0.8f), //
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expect(0, "complete", 0.8f, 0.8f), //
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expect(0, "event 30", 1.2f, 1.2f), //
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expect(0, "event 30", 1.2f, 1.2f), //
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- expect(0, "complete", 1.2f, 1.2f) //
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+ expect(0, "complete", 1.2f, 1.2f), //
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+ expect(0, "end", 1.4f, 1.4f), //
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+ expect(0, "dispose", 1.4f, 1.4f) //
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);
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);
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entry = state.setAnimation(0, "events0", true);
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entry = state.setAnimation(0, "events0", true);
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entry.setAnimationLast(0.6f);
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entry.setAnimationLast(0.6f);
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@@ -463,7 +469,9 @@ public class AnimationStateTests {
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expect(0, "complete", 0.6f, 0.6f), //
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expect(0, "complete", 0.6f, 0.6f), //
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expect(0, "event 14", 0.9f, 0.9f), //
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expect(0, "event 14", 0.9f, 0.9f), //
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expect(0, "complete", 1.2f, 1.2f), //
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expect(0, "complete", 1.2f, 1.2f), //
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- expect(0, "event 14", 1.5f, 1.5f) //
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+ expect(0, "event 14", 1.5f, 1.5f), //
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+ expect(0, "end", 1.8f, 1.8f), //
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+ expect(0, "dispose", 1.8f, 1.8f) //
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);
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);
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entry = state.setAnimation(0, "events0", true);
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entry = state.setAnimation(0, "events0", true);
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entry.setAnimationStart(0.2f);
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entry.setAnimationStart(0.2f);
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@@ -708,6 +716,24 @@ public class AnimationStateTests {
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expected.addAll(expectedArray);
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expected.addAll(expectedArray);
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stateData = new AnimationStateData(skeletonData);
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stateData = new AnimationStateData(skeletonData);
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state = new AnimationState(stateData);
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state = new AnimationState(stateData);
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+ state.trackEntryPool = new Pool<TrackEntry>() {
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+ public TrackEntry obtain () {
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+ TrackEntry entry = super.obtain();
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+ entryCount++;
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+ // System.out.println("+1: " + entryCount + " " + entry.hashCode());
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+ return entry;
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+ }
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+
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+ protected TrackEntry newObject () {
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+ return new TrackEntry();
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+ }
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+
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+ public void free (TrackEntry entry) {
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+ entryCount--;
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+ // System.out.println("-1: " + entryCount + " " + entry.hashCode());
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+ super.free(entry);
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+ }
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+ };
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time = 0;
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time = 0;
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fail = false;
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fail = false;
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log(test + ": " + description);
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log(test + ": " + description);
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@@ -743,11 +769,22 @@ public class AnimationStateTests {
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if (listener != null) listener.frame(time);
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if (listener != null) listener.frame(time);
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}
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}
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+ state.clearTracks();
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+
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// Expecting more than actual is a failure.
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// Expecting more than actual is a failure.
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for (int i = actual.size, n = expected.size; i < n; i++) {
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for (int i = actual.size, n = expected.size; i < n; i++) {
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log(String.format("%-29s", "<none>") + "FAIL: " + expected.get(i));
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log(String.format("%-29s", "<none>") + "FAIL: " + expected.get(i));
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fail = true;
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fail = true;
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}
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}
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+
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+ // Check all allocated entries were freed.
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+ if (!fail) {
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+ if (entryCount != 0) {
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+ log("FAIL: Pool balance: " + entryCount);
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+ fail = true;
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+ }
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+ }
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+
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actual.clear();
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actual.clear();
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expected.clear();
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expected.clear();
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log("");
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log("");
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