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[libgdx] Fixed clipping.

NathanSweet 7 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java

+ 1 - 1
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/SkeletonRenderer.java

@@ -213,7 +213,7 @@ public class SkeletonRenderer {
 					FloatArray clippedVertices = clipper.getClippedVertices();
 					ShortArray clippedTriangles = clipper.getClippedTriangles();
 					if (vertexEffect != null) applyVertexEffect(clippedVertices.items, clippedVertices.size, 5, c, 0);
-					batch.draw(texture, clippedVertices.items, 0, clippedVertices.size / 5, clippedTriangles.items, 0,
+					batch.draw(texture, clippedVertices.items, 0, clippedVertices.size, clippedTriangles.items, 0,
 						clippedTriangles.size);
 				} else {
 					if (vertexEffect != null) {