|
@@ -1214,6 +1214,14 @@ namespace Spine {
|
|
|
get { return nextTrackLast != -1; }
|
|
|
}
|
|
|
|
|
|
+ /// <summary>Returns true if there is a <see cref="Next"/> track entry that will become the current track entry during the
|
|
|
+ /// next <see cref="AnimationState.Update(float)"/>.</summary>
|
|
|
+ public bool IsNextReady {
|
|
|
+ get {
|
|
|
+ return (next != null) && (nextTrackLast - next.delay >= 0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
/// <summary>
|
|
|
/// Returns true if at least one loop has been completed.</summary>
|
|
|
/// <seealso cref="TrackEntry.Complete"/>
|