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@@ -41,7 +41,7 @@ class SkeletonBatch {
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public:
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/* Sets the max number of vertices that can be drawn in a single frame. Best to call before getInstance is called for the
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* first time. Default is 8192. */
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- static void SkeletonBatch::setBufferSize (int vertexCount);
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+ static void setBufferSize (int vertexCount);
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static SkeletonBatch* getInstance ();
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