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@@ -138,29 +138,13 @@ namespace Spine.Unity.TK2D {
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return mesh;
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}
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- public WeightedMeshAttachment NewWeightedMeshAttachment (Skin skin, String name, String path) {
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- ProcessSpriteDefinition(path);
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-
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- WeightedMeshAttachment mesh = new WeightedMeshAttachment(name);
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- mesh.Path = path;
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- mesh.RendererObject = material;
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- mesh.RegionU = u;
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- mesh.RegionV = v;
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- mesh.RegionU2 = u2;
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- mesh.RegionV2 = v2;
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- mesh.RegionRotate = regionRotated;
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- mesh.RegionOriginalWidth = regionOriginalWidth;
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- mesh.RegionOriginalHeight = regionOriginalHeight;
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- mesh.RegionWidth = regionWidth;
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- mesh.RegionHeight = regionHeight;
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- mesh.RegionOffsetX = regionOffsetX;
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- mesh.RegionOffsetY = regionOffsetY;
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- return mesh;
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- }
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-
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public BoundingBoxAttachment NewBoundingBoxAttachment (Skin skin, String name) {
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return new BoundingBoxAttachment(name);
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}
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+
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+ public PathAttachment NewPathAttachment (Skin skin, string name) {
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+ return new PathAttachment(name);
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+ }
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}
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}
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#endif
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