@@ -1,3 +1,6 @@
+# 4.2.5
+* Implemented batching of render commands, reducing the number of draw calls. 60/120fps for 100 Spineboys on all platforms.
+
# 0.0.4
* Clean-up `fromAsset()` factory methods so the atlas comes before skeleton data file name.
* Rename `Vector2` to `Vec2`.
@@ -1,6 +1,6 @@
name: esotericsoftware_spine_flutter
description: The official Spine Flutter Runtime to load, display and interact with Spine animations.
-version: 0.0.4
+version: 4.2.5
homepage: https://esotericsoftware.com
repository: https://github.com/esotericsoftware/spine-runtimes
issue_tracker: https://github.com/esotericsoftware/spine-runtimes/issues