|
@@ -25,7 +25,11 @@ void FRuntimeMeshComponentDetails::CustomizeDetails( IDetailLayoutBuilder& Detai
|
|
|
const FText ConvertToStaticMeshText = LOCTEXT("ConvertToStaticMesh", "Create StaticMesh");
|
|
|
|
|
|
// Cache set of selected things
|
|
|
+#if ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION < 18
|
|
|
SelectedObjectsList = DetailBuilder.GetDetailsView().GetSelectedObjects();
|
|
|
+#else
|
|
|
+ SelectedObjectsList = DetailBuilder.GetDetailsView()->GetSelectedObjects();
|
|
|
+#endif
|
|
|
|
|
|
RuntimeMeshCategory.AddCustomRow(ConvertToStaticMeshText, false)
|
|
|
.NameContent()
|