|
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
BonePose::BonePose() : BoneLocal(), _bone(nullptr), _a(0), _b(0), _worldX(0), _c(0), _d(0), _worldY(0), _world(0), _local(0) {
|
|
BonePose::BonePose() : BoneLocal(), _bone(nullptr), _a(0), _b(0), _worldX(0), _c(0), _d(0), _worldY(0), _world(0), _local(0) {
|