瀏覽代碼

Multi line comments in case we every want to support C89.

NathanSweet 12 年之前
父節點
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ed6a062942

+ 2 - 2
spine-c/example/main.c

@@ -72,8 +72,8 @@ void _ExampleRegionAttachment_dispose (Attachment* attachment) {
 }
 }
 
 
 void _ExampleRegionAttachment_draw (Attachment* attachment, Slot* slot) {
 void _ExampleRegionAttachment_draw (Attachment* attachment, Slot* slot) {
-	// ExampleRegionAttachment* self = (ExampleRegionAttachment*)attachment;
-	// Draw or queue region for drawing.
+	/*	ExampleRegionAttachment* self = (ExampleRegionAttachment*)attachment;
+	   Draw or queue region for drawing. */
 }
 }
 
 
 RegionAttachment* RegionAttachment_create (const char* name, AtlasRegion* region) {
 RegionAttachment* RegionAttachment_create (const char* name, AtlasRegion* region) {

+ 12 - 12
spine-c/include/spine/extension.h

@@ -108,48 +108,48 @@ char* _Util_readFile (const char* path, int* length);
 
 
 char* _readFile (const char* path, int* length);
 char* _readFile (const char* path, int* length);
 
 
-void _Skeleton_init (Skeleton* self, SkeletonData* data, //
+void _Skeleton_init (Skeleton* self, SkeletonData* data, /**/
 		void (*dispose) (Skeleton* skeleton));
 		void (*dispose) (Skeleton* skeleton));
 void _Skeleton_deinit (Skeleton* self);
 void _Skeleton_deinit (Skeleton* self);
 
 
 /**/
 /**/
 
 
-void _Attachment_init (Attachment* self, const char* name, AttachmentType type, //
-		void (*dispose) (Attachment* self), //
+void _Attachment_init (Attachment* self, const char* name, AttachmentType type, /**/
+		void (*dispose) (Attachment* self), /**/
 		void (*draw) (Attachment* self, struct Slot* slot));
 		void (*draw) (Attachment* self, struct Slot* slot));
 void _Attachment_deinit (Attachment* self);
 void _Attachment_deinit (Attachment* self);
 
 
 /**/
 /**/
 
 
-void _RegionAttachment_init (RegionAttachment* self, const char* name, //
-		void (*dispose) (Attachment* self), //
+void _RegionAttachment_init (RegionAttachment* self, const char* name, /**/
+		void (*dispose) (Attachment* self), /**/
 		void (*draw) (Attachment* self, struct Slot* slot));
 		void (*draw) (Attachment* self, struct Slot* slot));
 void _RegionAttachment_deinit (RegionAttachment* self);
 void _RegionAttachment_deinit (RegionAttachment* self);
 
 
 /**/
 /**/
 
 
-void _Timeline_init (Timeline* self, //
-		void (*dispose) (Timeline* self), //
+void _Timeline_init (Timeline* self, /**/
+		void (*dispose) (Timeline* self), /**/
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha));
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha));
 void _Timeline_deinit (Timeline* self);
 void _Timeline_deinit (Timeline* self);
 
 
 /**/
 /**/
 
 
-void _CurveTimeline_init (CurveTimeline* self, int frameCount, //
-		void (*dispose) (Timeline* self), //
+void _CurveTimeline_init (CurveTimeline* self, int frameCount, /**/
+		void (*dispose) (Timeline* self), /**/
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha));
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha));
 void _CurveTimeline_deinit (CurveTimeline* self);
 void _CurveTimeline_deinit (CurveTimeline* self);
 
 
 /**/
 /**/
 
 
-void _AtlasPage_init (AtlasPage* self, const char* name, //
+void _AtlasPage_init (AtlasPage* self, const char* name, /**/
 		void (*dispose) (AtlasPage* self));
 		void (*dispose) (AtlasPage* self));
 void _AtlasPage_deinit (AtlasPage* self);
 void _AtlasPage_deinit (AtlasPage* self);
 
 
 /**/
 /**/
 
 
-void _AttachmentLoader_init (AttachmentLoader* self, //
-		void (*dispose) (AttachmentLoader* self), //
+void _AttachmentLoader_init (AttachmentLoader* self, /**/
+		void (*dispose) (AttachmentLoader* self), /**/
 		Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name));
 		Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name));
 void _AttachmentLoader_deinit (AttachmentLoader* self);
 void _AttachmentLoader_deinit (AttachmentLoader* self);
 void _AttachmentLoader_setError (AttachmentLoader* self, const char* error1, const char* error2);
 void _AttachmentLoader_setError (AttachmentLoader* self, const char* error1, const char* error2);

+ 5 - 5
spine-c/src/spine/Animation.c

@@ -70,8 +70,8 @@ typedef struct _TimelineVtable {
 	void (*dispose) (Timeline* self);
 	void (*dispose) (Timeline* self);
 } _TimelineVtable;
 } _TimelineVtable;
 
 
-void _Timeline_init (Timeline* self, //
-		void (*dispose) (Timeline* self), //
+void _Timeline_init (Timeline* self, /**/
+		void (*dispose) (Timeline* self), /**/
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
 	CONST_CAST(_TimelineVtable*, self->vtable) = NEW(_TimelineVtable);
 	CONST_CAST(_TimelineVtable*, self->vtable) = NEW(_TimelineVtable);
 	VTABLE(Timeline, self) ->dispose = dispose;
 	VTABLE(Timeline, self) ->dispose = dispose;
@@ -96,8 +96,8 @@ static const float CURVE_LINEAR = 0;
 static const float CURVE_STEPPED = -1;
 static const float CURVE_STEPPED = -1;
 static const int CURVE_SEGMENTS = 10;
 static const int CURVE_SEGMENTS = 10;
 
 
-void _CurveTimeline_init (CurveTimeline* self, int frameCount, //
-		void (*dispose) (Timeline* self), //
+void _CurveTimeline_init (CurveTimeline* self, int frameCount, /**/
+		void (*dispose) (Timeline* self), /**/
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
 	_Timeline_init(SUPER(self), dispose, apply);
 	_Timeline_init(SUPER(self), dispose, apply);
 	self->curves = CALLOC(float, (frameCount - 1) * 6);
 	self->curves = CALLOC(float, (frameCount - 1) * 6);
@@ -203,7 +203,7 @@ void _BaseTimeline_dispose (Timeline* timeline) {
 }
 }
 
 
 /* Many timelines have structure identical to struct BaseTimeline and extend CurveTimeline. **/
 /* Many timelines have structure identical to struct BaseTimeline and extend CurveTimeline. **/
-struct BaseTimeline* _BaseTimeline_create (int frameCount, int frameSize, //
+struct BaseTimeline* _BaseTimeline_create (int frameCount, int frameSize, /**/
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
 		void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
 
 
 	struct BaseTimeline* self = NEW(struct BaseTimeline);
 	struct BaseTimeline* self = NEW(struct BaseTimeline);

+ 3 - 3
spine-c/src/spine/Atlas.c

@@ -35,7 +35,7 @@ typedef struct _AtlasPageVtable {
 	void (*dispose) (AtlasPage* self);
 	void (*dispose) (AtlasPage* self);
 } _AtlasPageVtable;
 } _AtlasPageVtable;
 
 
-void _AtlasPage_init (AtlasPage* self, const char* name, //
+void _AtlasPage_init (AtlasPage* self, const char* name, /**/
 		void (*dispose) (AtlasPage* self)) {
 		void (*dispose) (AtlasPage* self)) {
 	CONST_CAST(_AtlasPageVtable*, self->vtable) = NEW(_AtlasPageVtable);
 	CONST_CAST(_AtlasPageVtable*, self->vtable) = NEW(_AtlasPageVtable);
 	VTABLE(AtlasPage, self) ->dispose = dispose;
 	VTABLE(AtlasPage, self) ->dispose = dispose;
@@ -283,11 +283,11 @@ Atlas* Atlas_readAtlas (const char* begin, int length, const char* dir) {
 Atlas* Atlas_readAtlasFile (const char* path) {
 Atlas* Atlas_readAtlasFile (const char* path) {
 	Atlas* atlas = 0;
 	Atlas* atlas = 0;
 
 
-	// Get directory from atlas path.
+	/* Get directory from atlas path. */
 	const char* lastForwardSlash = strrchr(path, '/');
 	const char* lastForwardSlash = strrchr(path, '/');
 	const char* lastBackwardSlash = strrchr(path, '\\');
 	const char* lastBackwardSlash = strrchr(path, '\\');
 	const char* lastSlash = lastForwardSlash > lastBackwardSlash ? lastForwardSlash : lastBackwardSlash;
 	const char* lastSlash = lastForwardSlash > lastBackwardSlash ? lastForwardSlash : lastBackwardSlash;
-	if (lastSlash == path) lastSlash++; // Never drop starting slash.
+	if (lastSlash == path) lastSlash++; /* Never drop starting slash. */
 	int dirLength = lastSlash ? lastSlash - path : 0;
 	int dirLength = lastSlash ? lastSlash - path : 0;
 	char* dir = MALLOC(char, dirLength + 1);
 	char* dir = MALLOC(char, dirLength + 1);
 	memcpy(dir, path, dirLength);
 	memcpy(dir, path, dirLength);

+ 2 - 2
spine-c/src/spine/Attachment.c

@@ -36,8 +36,8 @@ typedef struct _AttachmentVtable {
 	void (*dispose) (Attachment* self);
 	void (*dispose) (Attachment* self);
 } _AttachmentVtable;
 } _AttachmentVtable;
 
 
-void _Attachment_init (Attachment* self, const char* name, AttachmentType type, //
-		void (*dispose) (Attachment* self), //
+void _Attachment_init (Attachment* self, const char* name, AttachmentType type, /**/
+		void (*dispose) (Attachment* self), /**/
 		void (*draw) (Attachment* self, struct Slot* slot)) {
 		void (*draw) (Attachment* self, struct Slot* slot)) {
 
 
 	CONST_CAST(_AttachmentVtable*, self->vtable) = NEW(_AttachmentVtable);
 	CONST_CAST(_AttachmentVtable*, self->vtable) = NEW(_AttachmentVtable);

+ 2 - 2
spine-c/src/spine/AttachmentLoader.c

@@ -36,8 +36,8 @@ typedef struct _AttachmentLoaderVtable {
 	void (*dispose) (AttachmentLoader* self);
 	void (*dispose) (AttachmentLoader* self);
 } _AttachmentLoaderVtable;
 } _AttachmentLoaderVtable;
 
 
-void _AttachmentLoader_init (AttachmentLoader* self, //
-		void (*dispose) (AttachmentLoader* self), //
+void _AttachmentLoader_init (AttachmentLoader* self, /**/
+		void (*dispose) (AttachmentLoader* self), /**/
 		Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name)) {
 		Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name)) {
 	CONST_CAST(_AttachmentLoaderVtable*, self->vtable) = NEW(_AttachmentLoaderVtable);
 	CONST_CAST(_AttachmentLoaderVtable*, self->vtable) = NEW(_AttachmentLoaderVtable);
 	VTABLE(AttachmentLoader, self) ->dispose = dispose;
 	VTABLE(AttachmentLoader, self) ->dispose = dispose;

+ 2 - 2
spine-c/src/spine/RegionAttachment.c

@@ -31,8 +31,8 @@
 namespace spine {
 namespace spine {
 #endif
 #endif
 
 
-void _RegionAttachment_init (RegionAttachment* self, const char* name, //
-		void (*dispose) (Attachment* self), //
+void _RegionAttachment_init (RegionAttachment* self, const char* name, /**/
+		void (*dispose) (Attachment* self), /**/
 		void (*draw) (Attachment* self, struct Slot* slot)) {
 		void (*draw) (Attachment* self, struct Slot* slot)) {
 	self->scaleX = 1;
 	self->scaleX = 1;
 	self->scaleY = 1;
 	self->scaleY = 1;

+ 1 - 1
spine-c/src/spine/Slot.c

@@ -70,7 +70,7 @@ void Slot_setToBindPose (Slot* self) {
 
 
 	Attachment* attachment = 0;
 	Attachment* attachment = 0;
 	if (self->data->attachmentName) {
 	if (self->data->attachmentName) {
-		// Find slot index.
+		/* Find slot index. */
 		int i;
 		int i;
 		for (i = 0; i < self->skeleton->data->slotCount; ++i) {
 		for (i = 0; i < self->skeleton->data->slotCount; ++i) {
 			if (self->data == self->skeleton->data->slots[i]) {
 			if (self->data == self->skeleton->data->slots[i]) {