|
@@ -67,6 +67,9 @@ namespace Spine.Unity.Editor {
|
|
/// </summary>
|
|
/// </summary>
|
|
public static class SkeletonBaker {
|
|
public static class SkeletonBaker {
|
|
|
|
|
|
|
|
+ const string SpineEventStringId = "SpineEvent";
|
|
|
|
+ const float EventTimeEqualityEpsilon = 0.01f;
|
|
|
|
+
|
|
#region SkeletonMecanim's Mecanim Clips
|
|
#region SkeletonMecanim's Mecanim Clips
|
|
#if SPINE_SKELETONMECANIM
|
|
#if SPINE_SKELETONMECANIM
|
|
public static void UpdateMecanimClips (SkeletonDataAsset skeletonDataAsset) {
|
|
public static void UpdateMecanimClips (SkeletonDataAsset skeletonDataAsset) {
|
|
@@ -145,11 +148,14 @@ namespace Spine.Unity.Editor {
|
|
settings.stopTime = animations.Duration;
|
|
settings.stopTime = animations.Duration;
|
|
SetAnimationSettings(clip, settings);
|
|
SetAnimationSettings(clip, settings);
|
|
|
|
|
|
- AnimationUtility.SetAnimationEvents(clip, new AnimationEvent[0]);
|
|
|
|
|
|
+ var previousAnimationEvents = AnimationUtility.GetAnimationEvents(clip);
|
|
|
|
+ var animationEvents = new List<AnimationEvent>();
|
|
foreach (Timeline t in animations.Timelines) {
|
|
foreach (Timeline t in animations.Timelines) {
|
|
if (t is EventTimeline)
|
|
if (t is EventTimeline)
|
|
- ParseEventTimeline((EventTimeline)t, clip, SendMessageOptions.DontRequireReceiver);
|
|
|
|
|
|
+ ParseEventTimeline(ref animationEvents, (EventTimeline)t, SendMessageOptions.DontRequireReceiver);
|
|
}
|
|
}
|
|
|
|
+ AddPreviousUserEvents(ref animationEvents, previousAnimationEvents);
|
|
|
|
+ AnimationUtility.SetAnimationEvents(clip, animationEvents.ToArray());
|
|
|
|
|
|
EditorUtility.SetDirty(clip);
|
|
EditorUtility.SetDirty(clip);
|
|
unityAnimationClipTable.Remove(animationName);
|
|
unityAnimationClipTable.Remove(animationName);
|
|
@@ -1288,10 +1294,17 @@ namespace Spine.Unity.Editor {
|
|
}
|
|
}
|
|
|
|
|
|
static void ParseEventTimeline (EventTimeline timeline, AnimationClip clip, SendMessageOptions eventOptions) {
|
|
static void ParseEventTimeline (EventTimeline timeline, AnimationClip clip, SendMessageOptions eventOptions) {
|
|
|
|
+ var animationEvents = new List<AnimationEvent>();
|
|
|
|
+ ParseEventTimeline(ref animationEvents, timeline, eventOptions);
|
|
|
|
+ AnimationUtility.SetAnimationEvents(clip, animationEvents.ToArray());
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ static void ParseEventTimeline (ref List<AnimationEvent> animationEvents,
|
|
|
|
+ EventTimeline timeline, SendMessageOptions eventOptions) {
|
|
|
|
+
|
|
float[] frames = timeline.Frames;
|
|
float[] frames = timeline.Frames;
|
|
var events = timeline.Events;
|
|
var events = timeline.Events;
|
|
|
|
|
|
- var animEvents = new List<AnimationEvent>();
|
|
|
|
for (int i = 0, n = frames.Length; i < n; i++) {
|
|
for (int i = 0, n = frames.Length; i < n; i++) {
|
|
var spineEvent = events[i];
|
|
var spineEvent = events[i];
|
|
string eventName = spineEvent.Data.Name;
|
|
string eventName = spineEvent.Data.Name;
|
|
@@ -1302,7 +1315,8 @@ namespace Spine.Unity.Editor {
|
|
var unityAnimationEvent = new AnimationEvent {
|
|
var unityAnimationEvent = new AnimationEvent {
|
|
time = frames[i],
|
|
time = frames[i],
|
|
functionName = eventName,
|
|
functionName = eventName,
|
|
- messageOptions = eventOptions
|
|
|
|
|
|
+ messageOptions = eventOptions,
|
|
|
|
+ stringParameter = SpineEventStringId
|
|
};
|
|
};
|
|
|
|
|
|
if (!string.IsNullOrEmpty(spineEvent.String)) {
|
|
if (!string.IsNullOrEmpty(spineEvent.String)) {
|
|
@@ -1313,10 +1327,23 @@ namespace Spine.Unity.Editor {
|
|
unityAnimationEvent.floatParameter = spineEvent.Float;
|
|
unityAnimationEvent.floatParameter = spineEvent.Float;
|
|
} // else, paramless function/Action.
|
|
} // else, paramless function/Action.
|
|
|
|
|
|
- animEvents.Add(unityAnimationEvent);
|
|
|
|
|
|
+ animationEvents.Add(unityAnimationEvent);
|
|
}
|
|
}
|
|
|
|
+ }
|
|
|
|
|
|
- AnimationUtility.SetAnimationEvents(clip, animEvents.ToArray());
|
|
|
|
|
|
+ static void AddPreviousUserEvents (ref List<AnimationEvent> allEvents, AnimationEvent[] previousEvents) {
|
|
|
|
+ foreach (AnimationEvent previousEvent in previousEvents) {
|
|
|
|
+ if (previousEvent.stringParameter == SpineEventStringId)
|
|
|
|
+ continue;
|
|
|
|
+ var identicalEvent = allEvents.Find(newEvent => {
|
|
|
|
+ return newEvent.functionName == previousEvent.functionName &&
|
|
|
|
+ Mathf.Abs(newEvent.time - previousEvent.time) < EventTimeEqualityEpsilon;
|
|
|
|
+ });
|
|
|
|
+ if (identicalEvent != null)
|
|
|
|
+ continue;
|
|
|
|
+
|
|
|
|
+ allEvents.Add(previousEvent);
|
|
|
|
+ }
|
|
}
|
|
}
|
|
|
|
|
|
static void ParseAttachmentTimeline (Skeleton skeleton, AttachmentTimeline timeline, Dictionary<int, List<string>> slotLookup, AnimationClip clip) {
|
|
static void ParseAttachmentTimeline (Skeleton skeleton, AttachmentTimeline timeline, Dictionary<int, List<string>> slotLookup, AnimationClip clip) {
|