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@@ -494,7 +494,7 @@ function AnimationState:applyMixingFrom (to, skeleton, blend)
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else -- HOLD_MIX
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else -- HOLD_MIX
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timelineBlend = MixBlend.setup
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timelineBlend = MixBlend.setup
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local holdMix = timelineHoldMix[i]
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local holdMix = timelineHoldMix[i]
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- alpha = alphaHold * math_max(0, 1 - holdMix.mixtime / holdMix.mixDuration)
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+ alpha = alphaHold * math_max(0, 1 - holdMix.mixTime / holdMix.mixDuration)
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end
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end
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if not skipSubsequent then
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if not skipSubsequent then
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