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@@ -44,25 +44,25 @@ void callback (AnimationState* state, EventType type, TrackEntry* entry, Event*
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const char* animationName = (entry && entry->animation) ? entry->animation->name : 0;
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const char* animationName = (entry && entry->animation) ? entry->animation->name : 0;
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switch (type) {
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switch (type) {
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- case ANIMATION_START:
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- printf("%d start: %s\n", entry->trackIndex, animationName);
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- break;
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- case ANIMATION_INTERRUPT:
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- printf("%d interrupt: %s\n", entry->trackIndex, animationName);
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- break;
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- case ANIMATION_END:
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- printf("%d end: %s\n", entry->trackIndex, animationName);
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- break;
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- case ANIMATION_COMPLETE:
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- printf("%d complete: %s\n", entry->trackIndex, animationName);
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- break;
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- case ANIMATION_DISPOSE:
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- printf("%d dispose: %s\n", entry->trackIndex, animationName);
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- break;
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- case ANIMATION_EVENT:
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- printf("%d event: %s, %s: %d, %f, %s %f %f\n", entry->trackIndex, animationName, event->data->name, event->intValue, event->floatValue,
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- event->stringValue, event->volume, event->balance);
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- break;
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+ case ANIMATION_START:
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+ printf("%d start: %s\n", entry->trackIndex, animationName);
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+ break;
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+ case ANIMATION_INTERRUPT:
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+ printf("%d interrupt: %s\n", entry->trackIndex, animationName);
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+ break;
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+ case ANIMATION_END:
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+ printf("%d end: %s\n", entry->trackIndex, animationName);
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+ break;
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+ case ANIMATION_COMPLETE:
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+ printf("%d complete: %s\n", entry->trackIndex, animationName);
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+ break;
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+ case ANIMATION_DISPOSE:
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+ printf("%d dispose: %s\n", entry->trackIndex, animationName);
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+ break;
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+ case ANIMATION_EVENT:
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+ printf("%d event: %s, %s: %d, %f, %s %f %f\n", entry->trackIndex, animationName, event->data->name, event->intValue, event->floatValue,
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+ event->stringValue, event->volume, event->balance);
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+ break;
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}
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}
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fflush(stdout);
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fflush(stdout);
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}
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}
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@@ -92,17 +92,19 @@ SkeletonData* readSkeletonBinaryData (const char* filename, Atlas* atlas, float
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}
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}
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void testcase (void func(SkeletonData* skeletonData, Atlas* atlas),
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void testcase (void func(SkeletonData* skeletonData, Atlas* atlas),
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- const char* jsonName, const char* binaryName, const char* atlasName,
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- float scale) {
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+ const char* jsonName, const char* binaryName, const char* atlasName,
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+ float scale) {
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Atlas* atlas = Atlas_createFromFile(atlasName, 0);
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Atlas* atlas = Atlas_createFromFile(atlasName, 0);
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SkeletonData* skeletonData = readSkeletonJsonData(jsonName, atlas, scale);
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SkeletonData* skeletonData = readSkeletonJsonData(jsonName, atlas, scale);
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func(skeletonData, atlas);
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func(skeletonData, atlas);
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SkeletonData_dispose(skeletonData);
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SkeletonData_dispose(skeletonData);
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+ /*
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skeletonData = readSkeletonBinaryData(binaryName, atlas, scale);
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skeletonData = readSkeletonBinaryData(binaryName, atlas, scale);
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func(skeletonData, atlas);
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func(skeletonData, atlas);
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SkeletonData_dispose(skeletonData);
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SkeletonData_dispose(skeletonData);
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+ */
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Atlas_dispose(atlas);
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Atlas_dispose(atlas);
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}
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}
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@@ -421,6 +423,221 @@ void owl (SkeletonData* skeletonData, Atlas* atlas) {
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}
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}
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}
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}
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+/*
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+ test code
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+*/
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+void animationchanged_nullpointertest(SkeletonData* skeletonData, Atlas* atlas) {
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+ SkeletonBounds* bounds = SkeletonBounds_create();
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+
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+ // Configure mixing.
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+ AnimationStateData* stateData = AnimationStateData_create(skeletonData);
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+ AnimationStateData_setMixByName(stateData, "walk", "jump", 0.2f);
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+ AnimationStateData_setMixByName(stateData, "jump", "run", 0.2f);
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+
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+ SkeletonDrawable* drawable = new SkeletonDrawable(skeletonData, stateData);
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+ drawable->timeScale = 1;
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+ drawable->setUsePremultipliedAlpha(true);
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+
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+ Skeleton* skeleton = drawable->skeleton;
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+ Skeleton_setToSetupPose(skeleton);
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+
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+ skeleton->x = 320;
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+ skeleton->y = 590;
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+ Skeleton_updateWorldTransform(skeleton);
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+
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+ drawable->state->listener = callback;
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+ AnimationState_addAnimationByName(drawable->state, 0, "walk", true, 0);
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+ AnimationState_addEmptyAnimation(drawable->state, 0, 1.0f, 0.0f);
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+
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+ sf::RenderWindow window(sf::VideoMode(640, 640), "Spine SFML - spineboy");
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+ window.setFramerateLimit(60);
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+ sf::Event event;
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+ sf::Clock deltaClock;
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+ while (window.isOpen()) {
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+ while (window.pollEvent(event))
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+ if (event.type == sf::Event::Closed) window.close();
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+
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+ float delta = deltaClock.getElapsedTime().asSeconds();
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+ deltaClock.restart();
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+
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+ drawable->update(delta);
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+
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+ window.clear();
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+ window.draw(*drawable);
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+ window.display();
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+ }
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+
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+ SkeletonBounds_dispose(bounds);
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+ delete drawable;
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+}
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+
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+void multitrack_animationmixtest(SkeletonData* skeletonData, Atlas* atlas) {
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+ SkeletonDrawable* drawable = new SkeletonDrawable(skeletonData);
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+ drawable->timeScale = 1;
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+ drawable->setUsePremultipliedAlpha(false);
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+
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+ // setup mixing
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+ drawable->state->data->defaultMix = 0.5f;
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+
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+ Skeleton* skeleton = drawable->skeleton;
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+ skeleton->x = 320;
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+ skeleton->y = 400;
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+ skeleton->scaleX = 1.0f;
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+ skeleton->scaleY = 1.0f;
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+ Skeleton_updateWorldTransform(skeleton);
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+
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+
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+ // track[0] = base ... none animation
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+ // track[1] = anim1 -> anim2 -> anim1 -> ...
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+ AnimationState_setAnimationByName(drawable->state, 0, "base", true);
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+ AnimationState_setAnimationByName(drawable->state, 1, "anim1", false);
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+
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+ sf::RenderWindow window(sf::VideoMode(640, 640), "Spine SFML - animation mixing test on track[1]");
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+ window.setFramerateLimit(60);
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+ sf::Event event;
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+ sf::Clock deltaClock;
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+
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+ float sumtime = 999.0f;
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+ int animationindex = 0;
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+
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+ while (window.isOpen()) {
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+ while (window.pollEvent(event))
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+ if (event.type == sf::Event::Closed) window.close();
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+
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+ float delta = deltaClock.getElapsedTime().asSeconds();
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+ deltaClock.restart();
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+
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+ // motion switch
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+ sumtime += delta;
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+ if (sumtime > 3.0f) {
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+ if (animationindex == 0)
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+ AnimationState_setAnimationByName(drawable->state, 1, "anim1", false);
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+ else
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+ AnimationState_setAnimationByName(drawable->state, 1, "anim2", false);
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+ sumtime = 0.0f;
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+ animationindex = (animationindex + 1) & 1;
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+ }
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+
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+ // draw
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+ drawable->update(delta);
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+ window.clear();
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+ window.draw(*drawable);
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+ window.display();
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+ }
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+
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+ delete drawable;
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+}
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+
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+void multitrack_addmixtest(SkeletonData* skeletonData, Atlas* atlas) {
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+ SkeletonDrawable* drawable = new SkeletonDrawable(skeletonData);
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+
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+ drawable->timeScale = 1;
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+ drawable->setUsePremultipliedAlpha(false);
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+
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+ // use track index
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+ int usetrackindex = 1; // 1 or 0
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+
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+ // setup mixing
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+ drawable->state->data->defaultMix = 0.5f;
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+ {
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+ Skeleton* skeleton = drawable->skeleton;
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+ skeleton->x = 320;
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+ skeleton->y = 400;
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+ skeleton->scaleX = 1.0f;
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+ skeleton->scaleY = 1.0f;
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+ Skeleton_updateWorldTransform(skeleton);
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+ }
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+
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+ // track[0](replace) = base ... none animation
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+ // track[1](add) = anim1 -> anim2 -> anim1 -> ...
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+ spTrackEntry* track;
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+
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+ AnimationState_setAnimationByName(drawable->state, 0, "base", true);
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+ track = AnimationState_setAnimationByName(drawable->state, usetrackindex, "anim1", false);
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+ track->mixBlend = SP_MIX_BLEND_ADD; // mixAdd
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+
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+ sf::RenderWindow window(sf::VideoMode(640, 640), "Spine SFML - mixAdd animation mixing test on track[1]");
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+ window.setFramerateLimit(60);
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+ sf::Event event;
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+ sf::Clock deltaClock;
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+
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+ float sumtime = 999.0f;
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+ int animationindex = 0;
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+
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+ while (window.isOpen()) {
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+ while (window.pollEvent(event))
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+ if (event.type == sf::Event::Closed) window.close();
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+
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+ float delta = deltaClock.getElapsedTime().asSeconds();
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+ deltaClock.restart();
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+
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+ // motion switch
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+ sumtime += delta;
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+ if (sumtime > 3.0f) {
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+ std::string name;
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+ if (animationindex == 0)
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+ track = AnimationState_setAnimationByName(drawable->state, usetrackindex, "anim1", false);
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+ else
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+ track = AnimationState_setAnimationByName(drawable->state, usetrackindex, "anim2", false);
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+
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+ track->mixBlend = SP_MIX_BLEND_ADD;
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+
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+ sumtime = 0.0f;
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+ animationindex = (animationindex + 1) & 1;
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+ }
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+
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+ // draw
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+ drawable->update(delta);
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+ window.clear();
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+ window.draw(*drawable);
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+ window.display();
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+ }
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+
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+ delete drawable;
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+}
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+
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+void skeleton_scaletest(SkeletonData* skeletonData, Atlas* atlas) {
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+ SkeletonDrawable* drawable = new SkeletonDrawable(skeletonData);
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+ drawable->timeScale = 1;
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+ drawable->setUsePremultipliedAlpha(false);
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+
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+ // setup mixing
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+ drawable->state->data->defaultMix = 0.5f;
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+
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+ Skeleton* skeleton = drawable->skeleton;
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+ skeleton->x = 320;
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+ skeleton->y = 400;
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+ skeleton->scaleX = 0.6f;
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+ skeleton->scaleY = 0.6f;
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+ Skeleton_updateWorldTransform(skeleton);
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+
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+
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+ // track[0] = base ... none animation
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+ // track[1] = anim1 -> anim2 -> anim1 -> ...
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+ AnimationState_setAnimationByName(drawable->state, 0, "base", true);
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+
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+ sf::RenderWindow window(sf::VideoMode(640, 640), "Spine SFML - skeleton scale test");
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+ window.setFramerateLimit(60);
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+ sf::Event event;
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+ sf::Clock deltaClock;
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+
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+ while (window.isOpen()) {
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+ while (window.pollEvent(event))
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+ if (event.type == sf::Event::Closed) window.close();
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+
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+ float delta = deltaClock.getElapsedTime().asSeconds();
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+ deltaClock.restart();
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+
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+ // draw
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+ drawable->update(delta);
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+ window.clear();
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+ window.draw(*drawable);
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+ window.display();
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+ }
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+
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+ delete drawable;
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+}
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+
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/**
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/**
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* Used for debugging purposes during runtime development
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* Used for debugging purposes during runtime development
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*/
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*/
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@@ -449,6 +666,11 @@ void test (SkeletonData* skeletonData, Atlas* atlas) {
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}
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}
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int main () {
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int main () {
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+ // testcase(multitrack_animationmixtest, "data/testmodel/skeleton.json", "data/testmodel/skeleton.skel", "data/testmodel/skeleton.atlas", 0.6f);
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+ // testcase(multitrack_addmixtest, "data/testmodel/skeleton.json", "data/testmodel/skeleton.skel", "data/testmodel/skeleton.atlas", 0.6f);
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+ // testcase(skeleton_scaletest, "data/testmodel/skeleton.json", "data/testmodel/skeleton.skel", "data/testmodel/skeleton.atlas", 0.6f);
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+ testcase(animationchanged_nullpointertest, "data/spineboy-pro.json", "data/spineboy-pro.skel", "data/spineboy-pma.atlas", 0.6f);
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+ /*
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testcase(test, "data/tank-pro.json", "data/tank-pro.skel", "data/tank-pma.atlas", 1.0f);
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testcase(test, "data/tank-pro.json", "data/tank-pro.skel", "data/tank-pma.atlas", 1.0f);
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testcase(spineboy, "data/spineboy-pro.json", "data/spineboy-pro.skel", "data/spineboy-pma.atlas", 0.6f);
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testcase(spineboy, "data/spineboy-pro.json", "data/spineboy-pro.skel", "data/spineboy-pma.atlas", 0.6f);
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testcase(stretchyman, "data/stretchyman-stretchy-ik-pro.json", "data/stretchyman-stretchy-ik-pro.skel", "data/stretchyman-pma.atlas", 0.6f);
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testcase(stretchyman, "data/stretchyman-stretchy-ik-pro.json", "data/stretchyman-stretchy-ik-pro.skel", "data/stretchyman-pma.atlas", 0.6f);
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@@ -459,5 +681,6 @@ int main () {
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testcase(raptor, "data/raptor-pro.json", "data/raptor-pro.skel", "data/raptor-pma.atlas", 0.5f);
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testcase(raptor, "data/raptor-pro.json", "data/raptor-pro.skel", "data/raptor-pma.atlas", 0.5f);
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testcase(goblins, "data/goblins-pro.json", "data/goblins-pro.skel", "data/goblins-pma.atlas", 1.4f);
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testcase(goblins, "data/goblins-pro.json", "data/goblins-pro.skel", "data/goblins-pma.atlas", 1.4f);
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testcase(stretchyman, "data/stretchyman-pro.json", "data/stretchyman-pro.skel", "data/stretchyman-pma.atlas", 0.6f);
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testcase(stretchyman, "data/stretchyman-pro.json", "data/stretchyman-pro.skel", "data/stretchyman-pma.atlas", 0.6f);
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+ */
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return 0;
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return 0;
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}
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}
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