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[godot] Fix executable paths for GH action.

Mario Zechner hace 2 años
padre
commit
fac881b11b
Se han modificado 1 ficheros con 5 adiciones y 8 borrados
  1. 5 8
      .github/workflows/spine-godot.yml

+ 5 - 8
.github/workflows/spine-godot.yml

@@ -32,14 +32,13 @@ jobs:
         shell: bash
         run: |          
           ./spine-godot/build/setup.sh $GODOT_TAG false
-          ./spine-godot/build/build.sh release_debug
-          ls spine-godot/godot/bin/
+          ./spine-godot/build/build.sh release_debug          
 
       - name: Upload artifacts
         uses: actions/upload-artifact@v2
         with:
           name: godot-editor-windows.zip
-          path: spine-godot/godot/bin/godot.windows.opt.tools.64.exe
+          path: spine-godot/godot/bin\godot.windows.opt.tools.64.s.exe
 
   godot-editor-linux:
     runs-on: ubuntu-latest
@@ -57,14 +56,13 @@ jobs:
           sudo apt-get update
           sudo apt-get install build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev
           ./spine-godot/build/setup.sh $GODOT_TAG false
-          ./spine-godot/build/build.sh release_debug
-          ls spine-godot/godot/bin/
+          ./spine-godot/build/build.sh release_debug          
 
       - name: Upload artifacts
         uses: actions/upload-artifact@v2
         with:
           name: godot-editor-linux.zip
-          path: spine-godot/godot/bin/godot.x11.opt.tools.64
+          path: spine-godot/godot/bin/godot.x11.opt.tools.64s
 
   godot-editor-macos:
     runs-on: macos-latest
@@ -83,8 +81,7 @@ jobs:
           ./spine-godot/build/build.sh release_debug
           pushd spine-godot/godot/bin
           zip -r godot-editor-macos.zip Godot.app
-          popd
-          ls spine-godot/godot/bin/
+          popd          
 
       - name: Upload artifacts
         uses: actions/upload-artifact@v2