Historique des commits

Auteur SHA1 Message Date
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. il y a 6 ans
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp il y a 6 ans
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) il y a 6 ans
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. il y a 7 ans
  badlogic b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. il y a 8 ans
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. il y a 8 ans
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... il y a 8 ans
  badlogic 89d9ee00dc [cocos2d-x] Cleaned up #716, added #712 manually to fix shared data rendering il y a 8 ans
  badlogic eb3cb8a700 Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity. il y a 9 ans
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 il y a 9 ans
  NathanSweet e68c830876 cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1 il y a 11 ans
  sbrednikhin 0dd179b4b4 vector and matrix names fixed il y a 11 ans
  NathanSweet df959cb646 Meshes, FFD and skinning for cocos2d-x. il y a 11 ans