提交歷史

作者 SHA1 備註 提交日期
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. 6 年之前
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp 6 年之前
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) 6 年之前
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. 7 年之前
  badlogic 7488383b15 [cocos2dx] Added support for vertex effects. See #898 8 年之前
  badlogic b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. 8 年之前
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. 8 年之前
  badlogic 137f95a20f [cocos2dx] Added debug meshes rendering. 8 年之前
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. 8 年之前
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 8 年之前
  badlogic 89d9ee00dc [cocos2d-x] Cleaned up #716, added #712 manually to fix shared data rendering 8 年之前
  Mario Zechner eb540387e6 [c][sfml][cocos2d-x][cocos2d-objc] Updated to 3.3.07 (#629) 9 年之前
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 9 年之前