Commit History

Author SHA1 Message Date
  Nathan Sweet f77a51d33a [ts] Fixed input handling for player control bones and demos. 4 years ago
  Nathan Sweet 2911f9da5e [ts] Demo asset update, demos clean up. 4 years ago
  Nathan Sweet ca9a3ff7c2 [ts] Set path for demos, update order. 4 years ago
  Nathan Sweet 5d6f46d295 [ts] Update demos to 4.0 and new AssetManager. 4 years ago
  badlogic b838248e39 [webgl] jugglin in canvases at 10% margins, render in scroll callback. Alleviates black canvases of death a little bit, but not much. 8 years ago
  badlogic e68f1cb4cc [webgl] Fixed css of canvases for standalone demos. On FF Android, the context limit is 2, so we adhere to that now, resulting in terrible artifacts. Using 5 preallocated contexts for other browsers. 8 years ago
  badlogic 61394b9317 [webgl] Increased number of preallocated canvases to 4, seems save on mobile. 8 years ago
  badlogic cb9e025390 [webgl] Added visibility check to demo mainloop. 8 years ago
  badlogic 4fe53ac856 [webgl] Refactored WebGL demos. They reuse a preallocated set of canvases to limit the number of WebGL contexts required. At most 3 canvases can be visible at a time, so we preallocate 3 canvases, then dynamically attach them to placeholder divs based on their visibility. I'm a juggalo. 8 years ago
  badlogic ff1a81bab3 [webgl] Refactored demos to use preallocated canvas & context 8 years ago
  badlogic 27096d64cf [ts] updated viewport check in utils.js 8 years ago
  NathanSweet b597aac9b9 [ts] Minor demo updates. 9 years ago
  NathanSweet 65d0014827 [ts] Moar demo love. 9 years ago
  NathanSweet cf08ed3293 [ts] Use CSS transformX instead of left for performance. 9 years ago
  NathanSweet 1e650a70ac [ts] Adjusted skeleton positions. 9 years ago
  NathanSweet 681fd1df58 [ts] Fixed demos to use new slider. 9 years ago
  badlogic 35d8598fe3 [ts] Visibility check is only done on scroll events, saves some CPU 9 years ago
  badlogic 73b5617b81 [ts] Refactored the way we render multiple demos. All rendering is coalesced into a single rendering loop. Eats less CPU 9 years ago
  badlogic 1c74823b2f [ts] Refactored demos to share assets as much as possible. Added SharedAssetManager for that purpose 9 years ago
  badlogic 348b11e275 [ts] More demo work 9 years ago
  badlogic 47e706c972 [ts] More demo polishing 9 years ago
  badlogic cb91cc277b [ts] More demo work 9 years ago
  badlogic 15c82b221a [ts] Refactored demos so we can load them sequentially 9 years ago