badlogic
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87658c7d31
[c][cpp] Spotless formatter
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4 年之前 |
Mario Zechner
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857b2b64d8
[cpp] port of constraint application oder, see #1896
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4 年之前 |
Mario Zechner
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4715608108
[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
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4 年之前 |
Mario Zechner
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a71d73928d
[c] Fix frame and curve array initialization in timelines, add debugging methods.
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4 年之前 |
badlogic
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d37854e12d
[sfml] Fixes #1786, sfml-cpp example must keep debug extension alive.
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4 年之前 |
badlogic
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b4548b9166
[c][cpp] Closes #1742, incorrect rotation value applied for 2 bone IK.
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4 年之前 |
badlogic
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b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
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5 年之前 |
badlogic
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0f401bfb44
[sfml] Added IK demo. See #1532.
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5 年之前 |
badlogic
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e039625430
Removed stretchyman-stretchy-ik from all examples.
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6 年之前 |
badlogic
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f8f495524e
Updated example exports, fixed up example projects with mix-and-match skin api demo.
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6 年之前 |
badlogic
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f5632c4ef1
[c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391.
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6 年之前 |
badlogic
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76af7851dc
[sfml] Added mix-and-match example. See #1375.
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6 年之前 |
badlogic
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29322c5c51
[cpp] Ported skin bones/constraints changes. See #1346.
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6 年之前 |
badlogic
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64852ddc96
[cpp] Ported all skin API changes, see #841.
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6 年之前 |
badlogic
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7f7e5f0fec
Updated license headers and LICENSE files.
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6 年之前 |
badlogic
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3093f3a79e
[sfml-cpp] Fix for owl sample.
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6 年之前 |
badlogic
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0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
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6 年之前 |
badlogic
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688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
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6 年之前 |
badlogic
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f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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6 年之前 |
badlogic
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7a803f8b1b
Updated example project exports.
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6 年之前 |
badlogic
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c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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6 年之前 |
badlogic
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94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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6 年之前 |
badlogic
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02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
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6 年之前 |
badlogic
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454ecf0c2c
[cpp] Added event volume and balance, see #1171.
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6 年之前 |
badlogic
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4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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7 年之前 |
badlogic
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5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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7 年之前 |
badlogic
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5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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7 年之前 |
badlogic
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265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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7 年之前 |
badlogic
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b7ae63f743
Fixed crashes on MSVC.
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7 年之前 |
badlogic
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a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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7 年之前 |