Mario Zechner
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97d49b37b7
License header update
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hai 2 meses |
Mario Zechner
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4047f1ba07
Updated license headers.
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%!s(int64=2) %!d(string=hai) anos |
Nathan Sweet
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96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
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%!s(int64=3) %!d(string=hai) anos |
badlogic
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87658c7d31
[c][cpp] Spotless formatter
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%!s(int64=4) %!d(string=hai) anos |
badlogic
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b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
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%!s(int64=5) %!d(string=hai) anos |
badlogic
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7f7e5f0fec
Updated license headers and LICENSE files.
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%!s(int64=6) %!d(string=hai) anos |
NathanSweet
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c0fdc454a2
Fixed inconsistent newlines.
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%!s(int64=8) %!d(string=hai) anos |
badlogic
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5aa27771c3
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
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%!s(int64=8) %!d(string=hai) anos |
John
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b9bd66b36b
Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01
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%!s(int64=9) %!d(string=hai) anos |
NathanSweet
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e68c830876
cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1
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%!s(int64=11) %!d(string=hai) anos |
NathanSweet
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df959cb646
Meshes, FFD and skinning for cocos2d-x.
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%!s(int64=11) %!d(string=hai) anos |