Histórico de Commits

Autor SHA1 Mensagem Data
  Mario Zechner 97d49b37b7 License header update há 2 meses atrás
  Mario Zechner 4047f1ba07 Updated license headers. há 2 anos atrás
  Nathan Sweet 96a998b82d Spine Runtimes License Agreement update (September 24, 2021). há 3 anos atrás
  badlogic 87658c7d31 [c][cpp] Spotless formatter há 4 anos atrás
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. há 5 anos atrás
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. há 6 anos atrás
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp há 6 anos atrás
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) há 6 anos atrás
  badlogic 7e68a48189 [cocos2dx] More fixes to two color batching. há 7 anos atrás
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. há 7 anos atrás
  badlogic 34bac82ee2 [c] Fixed parsing of dark slot colors for binary files. See #1097 há 7 anos atrás
  badlogic b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. há 8 anos atrás
  badlogic d52ac2afd4 [c][sfml] Added clipping. [cocos2dx] Added stub for clipping and assets. [c] Fixed handling of indices short -> unsigned short há 8 anos atrás
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. há 8 anos atrás
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... há 8 anos atrás
  badlogic 89d9ee00dc [cocos2d-x] Cleaned up #716, added #712 manually to fix shared data rendering há 8 anos atrás
  Mario Zechner eb540387e6 [c][sfml][cocos2d-x][cocos2d-objc] Updated to 3.3.07 (#629) há 9 anos atrás