Davide Tantillo
|
5a71b51f02
[libgdx] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
|
7 月之前 |
Davide Tantillo
|
f8bcbb3e59
[ts][pixi-v7] Allow to define a bounds providers for the Spine game object. See #2734.
|
7 月之前 |
Davide Tantillo
|
9fb49c2166
[ts][pixi-v8] Allow to define a bounds providers for the Spine game object. See #2734.
|
7 月之前 |
Davide Tantillo
|
01d676f53e
[ts][phaser] BoundsProviders can now consider clipping attachments.
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7 月之前 |
Davide Tantillo
|
8f84f8daa5
[ts][phaser] Fix SkinsAndAnimationBoundsProvider.
|
7 月之前 |
Davide Tantillo
|
3685fa7e35
[ts] Skeleton.getBoundsRect can now consider clipping attachments.
|
7 月之前 |
Davide Tantillo
|
9ca0995796
[haxe] Release 4.2.2
|
7 月之前 |
Davide Tantillo
|
7761e68269
[ts] Release 4.2.71
|
7 月之前 |
Davide Tantillo
|
c6ffb37250
[ts][pixi-v7][pixi-v8] Add removeSlotObjects to remove all slot objects. Closes #2696.
|
7 月之前 |
Davide Tantillo
|
b443dd1e29
[ts][pixi-v7][pixi-v8] Add missing jsdoc.
|
7 月之前 |
Davide Tantillo
|
6f8ed12686
[ts][pixi-v7] Add option to sync attachment visibility to slot object. See #2731.
|
7 月之前 |
Davide Tantillo
|
2c00d8683a
[ts][pixi-v8] Add option to sync attachment visibility to slot object. See #2731.
|
7 月之前 |
Davide Tantillo
|
59c47a2c02
[haxe] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
|
7 月之前 |
Davide Tantillo
|
7e1de838d2
[ts] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
|
7 月之前 |
Davide Tantillo
|
9f3431e7a0
[ts][pixi-v7][pixi-v8] Atlas url query params are copied to png url. Closes #2732.
|
7 月之前 |
Mario Zechner
|
744cefeddc
[android| Next snapshot 4.2.10
|
7 月之前 |
Mario Zechner
|
01705999d1
[android] Release 4.2.9
|
7 月之前 |
Mario Zechner
|
8c37b4cc68
[android] Fixes #2682, remove frame callback if view is no longer attached to window.
|
7 月之前 |
Mario Zechner
|
d3f7483dbe
Formatting
|
7 月之前 |
badlogic
|
816f0d9db2
[ue] Fix compatibility with UE 4.27
|
7 月之前 |
Mario Zechner
|
811ec28e54
[ue] Update to UE 5.5, closes #2727
|
8 月之前 |
Mario Zechner
|
33cf98b467
Fix GH runner version for format workflow
|
8 月之前 |
Mario Zechner
|
518fe48583
Formatting
|
8 月之前 |
Harald Csaszar
|
2864e323c3
[unity] Fixed compile error on Unity 2017.1 introduced in last commit. See #1253.
|
8 月之前 |
Harald Csaszar
|
0371e4d936
[unity] Added `Scene Preview` to `SkeletonMecanim` Inspector for Mecanim AnimationClip preview. Closes #1253.
|
8 月之前 |
Harald Csaszar
|
ee558554fb
[unity] Fixed InvalidCastException at version upgrade. Closes #2718.
|
8 月之前 |
Harald Csaszar
|
aade5d6030
[unity] Increased version compatibility to Unity 6000.0 (Unity 6).
|
9 月之前 |
Davide Tantillo
|
1f0ed7547f
[ts] Release 4.2.70
|
9 月之前 |
Mat Groves
|
50e3b405b5
[ts][pixi-v8] Fix: pixi v8 bug in validate renderables (#2717)
|
9 月之前 |
hsdk123
|
4fced40d61
Fix cmakelists (#2716)
|
9 月之前 |