Commit History

Author SHA1 Message Date
  Harald Csaszar 90c4569596 [unity] Updated license headers which were not yet up to date. 3 years ago
  Harald Csaszar 6ef7df4be6 [unity] Added example component `SkeletonGraphicRenderTexture`. Closes #2130. Added additional render callback delegates at SkeletonGraphic. 3 years ago
  Harald Csaszar 5fbbc156ac [unity] SkeletonRenderTexture now supports correct arbitrary rotation around all axes simultaneously, while maintaining pixel-perfect projection. Closes #2112. Added base class. 3 years ago
  Harald Csaszar 53ae86a025 [unity] Example component compile error on 2017.2. Closes #2056. 3 years ago
  Harald Csaszar 9cd38191fc [unity] Added example component `SkeletonRenderTextureFadeout` and improved example scene and documentation. See #1337. 3 years ago
  Harald Csaszar b8da2fa27b [unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337. 3 years ago
  Harald Csaszar 5e8e4c21f1 [unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337. 3 years ago
  Harald Csaszar 9acc768353 [unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337. 3 years ago