Mario Zechner
|
d12b15ca8d
[csharp] Format all source code using formatters/.editorconfig
|
4 年之前 |
Harald Csaszar
|
1057889c21
[xna][monogame] Fixed examples using incorrect time update, leading to jittery playback. Closes #1868.
|
4 年之前 |
badlogic
|
b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
|
5 年之前 |
badlogic
|
f8f495524e
Updated example exports, fixed up example projects with mix-and-match skin api demo.
|
6 年之前 |
badlogic
|
73fc7867d8
[csharp] Made Skeleton.scaleX/scaleY private, Skeleton.ScaleY getter takes Bone.yDown into account. Fixes #1386.
|
6 年之前 |
badlogic
|
585b0f0093
[xna][monogame] Rewrote example project, added mix-and-match example, see #1375.
|
6 年之前 |
badlogic
|
7f7e5f0fec
Updated license headers and LICENSE files.
|
6 年之前 |
badlogic
|
a29dbcaf97
[monogame] Upgraded to latest MonoGame version, fixed y-flipping in example.
|
6 年之前 |
pharan
|
88c6c0e405
[monogame] Fix example code.
|
7 年之前 |
badlogic
|
c11309893f
Updated MonoGame example
|
8 年之前 |
badlogic
|
81f5b3fa79
[monogame] Added two color tinting.
|
8 年之前 |
badlogic
|
c542fb3d91
[csharp] Separated triangulation and convex decomposition
|
8 年之前 |
badlogic
|
d7873928d1
[monogame] Updated project file and assets
|
8 年之前 |
badlogic
|
ee64dd98eb
[monogame] Replaced old projects with cross-platform desktop project
|
8 年之前 |