Commit History

Author SHA1 Message Date
  Harald Csaszar 580a91d8ee [unity] Minor code adjustments following PR. (see #2461). 1 year ago
  Marllon Vilano acd994d00a Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size 1 year ago
  Marllon Vilano 12e424bee1 Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format 1 year ago
  Marllon Vilano 0a3b5dbb31 Fix for IndexOutOfRangeException: Index was outside the bounds of the array 1 year ago
  Harald Csaszar 7eea8ce8b3 [unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode. 2 years ago
  Harald Csaszar 8bc1201b83 [unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method `RequestLoadTexture` and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890. 2 years ago
  Harald Csaszar e4721a8cf3 [unity] Minor: Formatting changes of last commit 76e8538. See #1890. 2 years ago
  Harald Csaszar 76e85387d1 [unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890. 2 years ago