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- #import "cocos2d.h"
- #import "AppDelegate.h"
- #import "IKExample.h"
- @implementation AppController
- - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
- CCFileUtils* sharedFileUtils = [CCFileUtils sharedFileUtils];
-
- sharedFileUtils.searchPath =
- [NSArray arrayWithObjects:
- [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Images"],
- [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Fonts"],
- [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Resources-shared"],
- [[NSBundle mainBundle] resourcePath],
- nil];
-
- [self setupCocos2dWithOptions:@{
- CCSetupDepthFormat: @GL_DEPTH24_STENCIL8,
- // CCSetupTabletScale2X: @YES,
- // CCSetupScreenMode: CCScreenModeFixed,
- // CCSetupScreenOrientation: CCScreenOrientationPortrait,
- CCSetupShowDebugStats: @YES,
- }];
-
- [[CCDirector sharedDirector] runWithScene:[IKExample scene]];
-
- return YES;
- }
- //- (CCScene*) startScene {
- // return [SpineboyExample scene];
- //}
- @end
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