SpineUE4.Target.cs 381 B

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  1. // Fill out your copyright notice in the Description page of Project Settings.
  2. using UnrealBuildTool;
  3. using System.Collections.Generic;
  4. public class SpineUE4Target : TargetRules
  5. {
  6. public SpineUE4Target(TargetInfo Target) : base(Target)
  7. {
  8. DefaultBuildSettings = BuildSettingsVersion.V2;
  9. Type = TargetType.Game;
  10. ExtraModuleNames.AddRange(new string[] { "SpineUE4" });
  11. }
  12. }