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- //
- // Spine Runtimes License Agreement
- // Last updated April 5, 2025. Replaces all prior versions.
- //
- // Copyright (c) 2013-2025, Esoteric Software LLC
- //
- // Integration of the Spine Runtimes into software or otherwise creating
- // derivative works of the Spine Runtimes is permitted under the terms and
- // conditions of Section 2 of the Spine Editor License Agreement:
- // http://esotericsoftware.com/spine-editor-license
- //
- // Otherwise, it is permitted to integrate the Spine Runtimes into software
- // or otherwise create derivative works of the Spine Runtimes (collectively,
- // "Products"), provided that each user of the Products must obtain their own
- // Spine Editor license and redistribution of the Products in any form must
- // include this license and copyright notice.
- //
- // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // AUTO GENERATED FILE, DO NOT EDIT.
- import 'dart:ffi';
- import 'spine_dart_bindings_generated.dart';
- import '../spine_bindings.dart';
- import 'rtti.dart';
- import 'arrays.dart';
- import 'constraint.dart';
- import 'path_constraint_data.dart';
- import 'path_constraint_pose.dart';
- import 'physics.dart';
- import 'posed.dart';
- import 'posed_active.dart';
- import 'skeleton.dart';
- import 'slot.dart';
- /// PathConstraint wrapper
- class PathConstraint extends PosedActive implements Posed, Constraint {
- final Pointer<spine_path_constraint_wrapper> _ptr;
- PathConstraint.fromPointer(this._ptr) : super.fromPointer(_ptr.cast());
- /// Get the native pointer for FFI calls
- @override
- Pointer get nativePtr => _ptr;
- factory PathConstraint(PathConstraintData data, Skeleton skeleton) {
- final ptr = SpineBindings.bindings.spine_path_constraint_create(data.nativePtr.cast(), skeleton.nativePtr.cast());
- return PathConstraint.fromPointer(ptr);
- }
- @override
- void dispose() {
- SpineBindings.bindings.spine_path_constraint_dispose(_ptr);
- }
- @override
- Rtti get rtti {
- final result = SpineBindings.bindings.spine_path_constraint_get_rtti(_ptr);
- return Rtti.fromPointer(result);
- }
- PathConstraint copy(Skeleton skeleton) {
- final result = SpineBindings.bindings.spine_path_constraint_copy(_ptr, skeleton.nativePtr.cast());
- return PathConstraint.fromPointer(result);
- }
- @override
- void update(Skeleton skeleton, Physics physics) {
- SpineBindings.bindings.spine_path_constraint_update(_ptr, skeleton.nativePtr.cast(), physics.value);
- }
- @override
- void sort(Skeleton skeleton) {
- SpineBindings.bindings.spine_path_constraint_sort(_ptr, skeleton.nativePtr.cast());
- }
- @override
- bool get isSourceActive {
- final result = SpineBindings.bindings.spine_path_constraint_is_source_active(_ptr);
- return result;
- }
- ArrayBonePose get bones {
- final result = SpineBindings.bindings.spine_path_constraint_get_bones(_ptr);
- return ArrayBonePose.fromPointer(result);
- }
- Slot get slot {
- final result = SpineBindings.bindings.spine_path_constraint_get_slot(_ptr);
- return Slot.fromPointer(result);
- }
- set slot(Slot value) {
- SpineBindings.bindings.spine_path_constraint_set_slot(_ptr, value.nativePtr.cast());
- }
- @override
- PathConstraintData get data {
- final result = SpineBindings.bindings.spine_path_constraint_get_data(_ptr);
- return PathConstraintData.fromPointer(result);
- }
- PathConstraintPose get pose {
- final result = SpineBindings.bindings.spine_path_constraint_get_pose(_ptr);
- return PathConstraintPose.fromPointer(result);
- }
- PathConstraintPose get appliedPose {
- final result = SpineBindings.bindings.spine_path_constraint_get_applied_pose(_ptr);
- return PathConstraintPose.fromPointer(result);
- }
- @override
- void resetConstrained() {
- SpineBindings.bindings.spine_path_constraint_reset_constrained(_ptr);
- }
- @override
- void constrained() {
- SpineBindings.bindings.spine_path_constraint_constrained(_ptr);
- }
- @override
- bool get isPoseEqualToApplied {
- final result = SpineBindings.bindings.spine_path_constraint_is_pose_equal_to_applied(_ptr);
- return result;
- }
- static Rtti rttiStatic() {
- final result = SpineBindings.bindings.spine_path_constraint_rtti();
- return Rtti.fromPointer(result);
- }
- }
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