point_attachment.dart 3.3 KB

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  1. //
  2. // Spine Runtimes License Agreement
  3. // Last updated April 5, 2025. Replaces all prior versions.
  4. //
  5. // Copyright (c) 2013-2025, Esoteric Software LLC
  6. //
  7. // Integration of the Spine Runtimes into software or otherwise creating
  8. // derivative works of the Spine Runtimes is permitted under the terms and
  9. // conditions of Section 2 of the Spine Editor License Agreement:
  10. // http://esotericsoftware.com/spine-editor-license
  11. //
  12. // Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. // or otherwise create derivative works of the Spine Runtimes (collectively,
  14. // "Products"), provided that each user of the Products must obtain their own
  15. // Spine Editor license and redistribution of the Products in any form must
  16. // include this license and copyright notice.
  17. //
  18. // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  21. // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
  22. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  23. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  24. // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  25. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27. // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28. //
  29. // AUTO GENERATED FILE, DO NOT EDIT.
  30. import 'dart:ffi';
  31. import 'package:ffi/ffi.dart';
  32. import 'spine_dart_bindings_generated.dart';
  33. import '../spine_bindings.dart';
  34. import 'attachment.dart';
  35. import 'bone_pose.dart';
  36. import 'color.dart';
  37. /// PointAttachment wrapper
  38. class PointAttachment extends Attachment {
  39. final Pointer<spine_point_attachment_wrapper> _ptr;
  40. PointAttachment.fromPointer(this._ptr) : super.fromPointer(_ptr.cast());
  41. /// Get the native pointer for FFI calls
  42. @override
  43. Pointer get nativePtr => _ptr;
  44. factory PointAttachment(String name) {
  45. final ptr = SpineBindings.bindings.spine_point_attachment_create(name.toNativeUtf8().cast<Char>());
  46. return PointAttachment.fromPointer(ptr);
  47. }
  48. void dispose() {
  49. SpineBindings.bindings.spine_point_attachment_dispose(_ptr);
  50. }
  51. double get x {
  52. final result = SpineBindings.bindings.spine_point_attachment_get_x(_ptr);
  53. return result;
  54. }
  55. set x(double value) {
  56. SpineBindings.bindings.spine_point_attachment_set_x(_ptr, value);
  57. }
  58. double get y {
  59. final result = SpineBindings.bindings.spine_point_attachment_get_y(_ptr);
  60. return result;
  61. }
  62. set y(double value) {
  63. SpineBindings.bindings.spine_point_attachment_set_y(_ptr, value);
  64. }
  65. double get rotation {
  66. final result = SpineBindings.bindings.spine_point_attachment_get_rotation(_ptr);
  67. return result;
  68. }
  69. set rotation(double value) {
  70. SpineBindings.bindings.spine_point_attachment_set_rotation(_ptr, value);
  71. }
  72. Color get color {
  73. final result = SpineBindings.bindings.spine_point_attachment_get_color(_ptr);
  74. return Color.fromPointer(result);
  75. }
  76. double computeWorldRotation(BonePose bone) {
  77. final result = SpineBindings.bindings.spine_point_attachment_compute_world_rotation(_ptr, bone.nativePtr.cast());
  78. return result;
  79. }
  80. }