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- //
- // Spine Runtimes License Agreement
- // Last updated April 5, 2025. Replaces all prior versions.
- //
- // Copyright (c) 2013-2025, Esoteric Software LLC
- //
- // Integration of the Spine Runtimes into software or otherwise creating
- // derivative works of the Spine Runtimes is permitted under the terms and
- // conditions of Section 2 of the Spine Editor License Agreement:
- // http://esotericsoftware.com/spine-editor-license
- //
- // Otherwise, it is permitted to integrate the Spine Runtimes into software
- // or otherwise create derivative works of the Spine Runtimes (collectively,
- // "Products"), provided that each user of the Products must obtain their own
- // Spine Editor license and redistribution of the Products in any form must
- // include this license and copyright notice.
- //
- // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // AUTO GENERATED FILE, DO NOT EDIT.
- import 'dart:ffi';
- import 'package:ffi/ffi.dart';
- import 'spine_dart_bindings_generated.dart';
- import '../spine_bindings.dart';
- import 'attachment.dart';
- import 'bounding_box_attachment.dart';
- import 'clipping_attachment.dart';
- import 'mesh_attachment.dart';
- import 'path_attachment.dart';
- import 'point_attachment.dart';
- import 'region_attachment.dart';
- import 'sequence_mode.dart';
- import 'slot_timeline.dart';
- import 'timeline.dart';
- /// SequenceTimeline wrapper
- class SequenceTimeline extends Timeline implements SlotTimeline {
- final Pointer<spine_sequence_timeline_wrapper> _ptr;
- SequenceTimeline.fromPointer(this._ptr) : super.fromPointer(_ptr.cast());
- /// Get the native pointer for FFI calls
- @override
- Pointer get nativePtr => _ptr;
- factory SequenceTimeline(int frameCount, int slotIndex, Attachment attachment) {
- final ptr =
- SpineBindings.bindings.spine_sequence_timeline_create(frameCount, slotIndex, attachment.nativePtr.cast());
- return SequenceTimeline.fromPointer(ptr);
- }
- void dispose() {
- SpineBindings.bindings.spine_sequence_timeline_dispose(_ptr);
- }
- void setFrame(int frame, double time, SequenceMode mode, int index, double delay) {
- SpineBindings.bindings.spine_sequence_timeline_set_frame(_ptr, frame, time, mode.value, index, delay);
- }
- Attachment get attachment {
- final result = SpineBindings.bindings.spine_sequence_timeline_get_attachment(_ptr);
- final rtti = SpineBindings.bindings.spine_attachment_get_rtti(result);
- final className = SpineBindings.bindings.spine_rtti_get_class_name(rtti).cast<Utf8>().toDartString();
- switch (className) {
- case 'spine_bounding_box_attachment':
- return BoundingBoxAttachment.fromPointer(result.cast());
- case 'spine_clipping_attachment':
- return ClippingAttachment.fromPointer(result.cast());
- case 'spine_mesh_attachment':
- return MeshAttachment.fromPointer(result.cast());
- case 'spine_path_attachment':
- return PathAttachment.fromPointer(result.cast());
- case 'spine_point_attachment':
- return PointAttachment.fromPointer(result.cast());
- case 'spine_region_attachment':
- return RegionAttachment.fromPointer(result.cast());
- default:
- throw UnsupportedError('Unknown concrete type: $className for abstract class Attachment');
- }
- }
- @override
- int get slotIndex {
- final result = SpineBindings.bindings.spine_sequence_timeline_get_slot_index(_ptr);
- return result;
- }
- @override
- set slotIndex(int value) {
- SpineBindings.bindings.spine_sequence_timeline_set_slot_index(_ptr, value);
- }
- }
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