RaptorExample.m 3.1 KB

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  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
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  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
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  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
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  30. #import "RaptorExample.h"
  31. #import "TankExample.h"
  32. spJitterVertexEffect* effect = 0;
  33. @implementation RaptorExample
  34. + (CCScene*) scene {
  35. CCScene *scene = [CCScene node];
  36. [scene addChild:[RaptorExample node]];
  37. return scene;
  38. }
  39. -(id) init {
  40. self = [super init];
  41. if (!self) return nil;
  42. if (!effect) effect = spJitterVertexEffect_create(10, 10);
  43. skeletonNode = [SkeletonAnimation skeletonWithFile:@"raptor-pro.json" atlasFile:@"raptor.atlas" scale:0.3f];
  44. [skeletonNode setAnimationForTrack:0 name:@"walk" loop:YES];
  45. [skeletonNode setEffect:&effect->super];
  46. CGSize windowSize = [[CCDirector sharedDirector] viewSize];
  47. [skeletonNode setPosition:ccp(windowSize.width / 2, 20)];
  48. [self addChild:skeletonNode];
  49. self.userInteractionEnabled = YES;
  50. self.contentSize = windowSize;
  51. return self;
  52. }
  53. #if ( TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR )
  54. - (void)touchBegan:(UITouch *)touch withEvent:(UIEvent *)event {
  55. if (!skeletonNode.debugBones)
  56. skeletonNode.debugBones = true;
  57. else if (skeletonNode.timeScale == 1)
  58. skeletonNode.timeScale = 0.3f;
  59. else
  60. [[CCDirector sharedDirector] replaceScene:[TankExample scene]];
  61. }
  62. #endif
  63. @end