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- -------------------------------------------------------------------------------
- -- Spine Runtimes Software License v2.5
- --
- -- Copyright (c) 2013-2016, Esoteric Software
- -- All rights reserved.
- --
- -- You are granted a perpetual, non-exclusive, non-sublicensable, and
- -- non-transferable license to use, install, execute, and perform the Spine
- -- Runtimes software and derivative works solely for personal or internal
- -- use. Without the written permission of Esoteric Software (see Section 2 of
- -- the Spine Software License Agreement), you may not (a) modify, translate,
- -- adapt, or develop new applications using the Spine Runtimes or otherwise
- -- create derivative works or improvements of the Spine Runtimes or (b) remove,
- -- delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- -- or other intellectual property or proprietary rights notices on or in the
- -- Software, including any copy thereof. Redistributions in binary or source
- -- form must include this license and terms.
- --
- -- THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- -- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- -- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- -- EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- -- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- -- USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- -- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- -- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- -- POSSIBILITY OF SUCH DAMAGE.
- -------------------------------------------------------------------------------
- local setmetatable = setmetatable
- local Color = require "spine-lua.Color"
- local Slot = {}
- Slot.__index = Slot
- function Slot.new (data, bone)
- if not data then error("slotData cannot be nil", 2) end
- if not bone then error("bone cannot be nil", 2) end
- local self = {
- data = data,
- bone = bone,
- color = Color.newWith(1, 1, 1, 1),
- darkColor = nil,
- attachment = nil,
- attachmentTime = 0,
- attachmentVertices = {}
- }
- setmetatable(self, Slot)
-
- if data.darkColor then self.darkColor = Color.newWith(1, 1, 1, 1) end
- self:setToSetupPose()
- return self
- end
- function Slot:setAttachment (attachment)
- if self.attachment == attachment then return end
- self.attachment = attachment
- self.attachmentTime = self.bone.skeleton.time
- self.attachmentVertices = {}
- end
- function Slot:setAttachmentTime (time)
- self.attachmentTime = self.bone.skeleton.time - time
- end
- function Slot:getAttachmentTime ()
- return self.bone.skeleton.time - self.attachmentTime
- end
- function Slot:setToSetupPose ()
- local data = self.data
- self.color:setFrom(data.color)
- if self.darkColor then self.darkColor:setFrom(data.darkColor) end
- local attachment = nil
- if data.attachmentName then
- attachment = self.bone.skeleton:getAttachmentByIndex(data.index, data.attachmentName)
- end
- self:setAttachment(attachment)
- end
- return Slot
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