RaptorExample.m 2.9 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated May 1, 2019. Replaces all prior versions.
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  5. * Copyright (c) 2013-2019, Esoteric Software LLC
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  7. * Integration of the Spine Runtimes into software or otherwise creating
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  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
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  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
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  18. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
  19. * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  20. * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
  21. * NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
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  29. #import "RaptorExample.h"
  30. #import "TankExample.h"
  31. spJitterVertexEffect* effect = 0;
  32. @implementation RaptorExample
  33. + (CCScene*) scene {
  34. CCScene *scene = [CCScene node];
  35. [scene addChild:[RaptorExample node]];
  36. return scene;
  37. }
  38. -(id) init {
  39. self = [super init];
  40. if (!self) return nil;
  41. if (!effect) effect = spJitterVertexEffect_create(10, 10);
  42. skeletonNode = [SkeletonAnimation skeletonWithFile:@"raptor-pro.json" atlasFile:@"raptor.atlas" scale:0.3f];
  43. [skeletonNode setAnimationForTrack:0 name:@"walk" loop:YES];
  44. [skeletonNode setEffect:&effect->super];
  45. CGSize windowSize = [[CCDirector sharedDirector] viewSize];
  46. [skeletonNode setPosition:ccp(windowSize.width / 2, 20)];
  47. [self addChild:skeletonNode];
  48. self.userInteractionEnabled = YES;
  49. self.contentSize = windowSize;
  50. return self;
  51. }
  52. #if ( TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR )
  53. - (void)touchBegan:(UITouch *)touch withEvent:(UIEvent *)event {
  54. if (!skeletonNode.debugBones)
  55. skeletonNode.debugBones = true;
  56. else if (skeletonNode.timeScale == 1)
  57. skeletonNode.timeScale = 0.3f;
  58. else
  59. [[CCDirector sharedDirector] replaceScene:[TankExample scene]];
  60. }
  61. #endif
  62. @end