RuntimeMeshComponent.uplugin 962 B

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  1. {
  2. "FileVersion": 3,
  3. "Version": 2,
  4. "VersionName": "2.0",
  5. "FriendlyName": "Runtime Mesh Component",
  6. "Description": "A renderable component with utilities for creating and modifying mesh geometry procedurally at runtime.",
  7. "Category": "Rendering",
  8. "CreatedBy" : "Chris Conway (Koderz)",
  9. "CreatedByURL" : "https://forums.unrealengine.com/member.php?141752-Koderz",
  10. "DocsURL": "https://github.com/Koderz/UE4RuntimeMeshComponent/wiki",
  11. "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/ad0b45a6a31e462aba7cf7c790a9c125",
  12. "SupportURL": "https://github.com/Koderz/UE4RuntimeMeshComponent/issues",
  13. "EnabledByDefault": true,
  14. "CanContainContent": false,
  15. "IsBetaVersion": false,
  16. "Installed": false,
  17. "Modules": [
  18. {
  19. "Name": "RuntimeMeshComponent",
  20. "Type": "Runtime",
  21. "LoadingPhase": "Default"
  22. },
  23. {
  24. "Name" : "RuntimeMeshComponentEditor",
  25. "Type" : "Editor",
  26. "LoadingPhase" : "Default"
  27. }
  28. ]
  29. }