RuntimeMeshVersion.h 618 B

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  1. // Copyright 2016 Chris Conway (Koderz). All Rights Reserved.
  2. #pragma once
  3. #include "RuntimeMeshComponentPlugin.h"
  4. // Custom version for runtime mesh serialization
  5. namespace FRuntimeMeshVersion
  6. {
  7. enum Type
  8. {
  9. Initial = 0,
  10. TemplatedVertexFix = 1,
  11. SerializationOptional = 2,
  12. DualVertexBuffer = 3,
  13. SerializationV2 = 4,
  14. // -----<new versions can be added above this line>-------------------------------------------------
  15. VersionPlusOne,
  16. LatestVersion = VersionPlusOne - 1
  17. };
  18. // The GUID for this custom version
  19. const static FGuid GUID = FGuid(0xEE48714B, 0x8A2C4652, 0x98BE40E6, 0xCB7EF0E6);
  20. };