123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
- <PropertyGroup>
- <ProjectGuid>{D0632D20-BC92-4A73-896B-30BB687732B8}</ProjectGuid>
- <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
- <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
- <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="SpineEffect.fx">
- <Name>SpineEffect</Name>
- <Importer>EffectImporter</Importer>
- <Processor>EffectProcessor</Processor>
- </Compile>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="SpineEffectNormalmap.fx">
- <Name>SpineEffectNormalmap</Name>
- <Importer>EffectImporter</Importer>
- <Processor>EffectProcessor</Processor>
- </Compile>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="SpineEffectOutline.fx">
- <Name>SpineEffectOutline</Name>
- <Importer>EffectImporter</Importer>
- <Processor>EffectProcessor</Processor>
- </Compile>
- </ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
|