spine-xna.csproj 7.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
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  5. <ProjectTypeGuids>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Spine</RootNamespace>
  11. <AssemblyName>spine-xna</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Windows</XnaPlatform>
  16. <XnaProfile>HiDef</XnaProfile>
  17. <XnaCrossPlatformGroupID>f1fc4580-2d86-4a03-bd33-44b1703f36a1</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Library</XnaOutputType>
  19. <XnaUpgrade />
  20. <PublishUrl>publish\</PublishUrl>
  21. <Install>true</Install>
  22. <InstallFrom>Disk</InstallFrom>
  23. <UpdateEnabled>false</UpdateEnabled>
  24. <UpdateMode>Foreground</UpdateMode>
  25. <UpdateInterval>7</UpdateInterval>
  26. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  27. <UpdatePeriodically>false</UpdatePeriodically>
  28. <UpdateRequired>false</UpdateRequired>
  29. <MapFileExtensions>true</MapFileExtensions>
  30. <ApplicationRevision>0</ApplicationRevision>
  31. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  32. <IsWebBootstrapper>false</IsWebBootstrapper>
  33. <UseApplicationTrust>false</UseApplicationTrust>
  34. <BootstrapperEnabled>true</BootstrapperEnabled>
  35. </PropertyGroup>
  36. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  37. <DebugSymbols>true</DebugSymbols>
  38. <DebugType>full</DebugType>
  39. <Optimize>false</Optimize>
  40. <OutputPath>bin\x86\Debug</OutputPath>
  41. <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
  42. <ErrorReport>prompt</ErrorReport>
  43. <WarningLevel>4</WarningLevel>
  44. <NoStdLib>true</NoStdLib>
  45. <UseVSHostingProcess>false</UseVSHostingProcess>
  46. <PlatformTarget>x86</PlatformTarget>
  47. <XnaCompressContent>false</XnaCompressContent>
  48. </PropertyGroup>
  49. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  50. <DebugType>pdbonly</DebugType>
  51. <Optimize>true</Optimize>
  52. <OutputPath>bin\x86\Release</OutputPath>
  53. <DefineConstants>TRACE;WINDOWS</DefineConstants>
  54. <ErrorReport>prompt</ErrorReport>
  55. <WarningLevel>4</WarningLevel>
  56. <NoStdLib>true</NoStdLib>
  57. <UseVSHostingProcess>false</UseVSHostingProcess>
  58. <PlatformTarget>x86</PlatformTarget>
  59. <XnaCompressContent>true</XnaCompressContent>
  60. </PropertyGroup>
  61. <ItemGroup>
  62. <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  63. <Private>False</Private>
  64. </Reference>
  65. <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  66. <Private>False</Private>
  67. </Reference>
  68. <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  69. <Private>False</Private>
  70. </Reference>
  71. <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  72. <Private>False</Private>
  73. </Reference>
  74. <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  75. <Private>False</Private>
  76. </Reference>
  77. <Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  78. <Private>False</Private>
  79. </Reference>
  80. <Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  81. <Private>False</Private>
  82. </Reference>
  83. <Reference Include="Microsoft.Xna.Framework.Net, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  84. <Private>False</Private>
  85. </Reference>
  86. <Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
  87. <Private>False</Private>
  88. </Reference>
  89. <Reference Include="mscorlib">
  90. <Private>False</Private>
  91. </Reference>
  92. <Reference Include="System">
  93. <Private>False</Private>
  94. </Reference>
  95. <Reference Include="System.Xml">
  96. <Private>False</Private>
  97. </Reference>
  98. <Reference Include="System.Core">
  99. <RequiredTargetFramework>4.0</RequiredTargetFramework>
  100. <Private>False</Private>
  101. </Reference>
  102. <Reference Include="System.Xml.Linq">
  103. <RequiredTargetFramework>4.0</RequiredTargetFramework>
  104. <Private>False</Private>
  105. </Reference>
  106. <Reference Include="System.Net">
  107. <Private>False</Private>
  108. </Reference>
  109. </ItemGroup>
  110. <ItemGroup>
  111. <Compile Include="Properties\AssemblyInfo.cs" />
  112. <Compile Include="src\MeshBatcher.cs" />
  113. <Compile Include="src\VertexEffect.cs" />
  114. <Compile Include="src\ShapeRenderer.cs" />
  115. <Compile Include="src\SkeletonDebugRenderer.cs" />
  116. <Compile Include="src\XnaTextureLoader.cs" />
  117. <Compile Include="src\Util.cs" />
  118. </ItemGroup>
  119. <ItemGroup>
  120. <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
  121. <Visible>False</Visible>
  122. <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
  123. <Install>true</Install>
  124. </BootstrapperPackage>
  125. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  126. <Visible>False</Visible>
  127. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  128. <Install>false</Install>
  129. </BootstrapperPackage>
  130. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  131. <Visible>False</Visible>
  132. <ProductName>.NET Framework 3.5 SP1</ProductName>
  133. <Install>false</Install>
  134. </BootstrapperPackage>
  135. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  136. <Visible>False</Visible>
  137. <ProductName>Windows Installer 3.1</ProductName>
  138. <Install>true</Install>
  139. </BootstrapperPackage>
  140. </ItemGroup>
  141. <ItemGroup>
  142. <Compile Include="src\SkeletonRenderer.cs" />
  143. </ItemGroup>
  144. <ItemGroup>
  145. <ProjectReference Include="..\spine-csharp\spine-csharp.csproj">
  146. <Project>{94144e22-2431-4a8f-ac04-dec22f7edd8f}</Project>
  147. <Name>spine-csharp</Name>
  148. </ProjectReference>
  149. </ItemGroup>
  150. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  151. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  152. <!--
  153. To modify your build process, add your task inside one of the targets below and uncomment it.
  154. Other similar extension points exist, see Microsoft.Common.targets.
  155. <Target Name="BeforeBuild">
  156. </Target>
  157. <Target Name="AfterBuild">
  158. </Target>
  159. -->
  160. </Project>