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- [gd_scene load_steps=5 format=3 uid="uid://bhht8dees2pyq"]
- [ext_resource type="Script" path="res://examples/07-slot-node/slot-node.gd" id="1"]
- [ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
- [ext_resource type="SpineSkeletonDataResource" path="res://assets/raptor/raptor-data.tres" id="3"]
- [ext_resource type="Texture2D" uid="uid://8ud5n2ywp5ba" path="res://icon.png" id="4"]
- [node name="Node2D" type="Node2D"]
- script = ExtResource( "1" )
- [node name="Spineboy" type="SpineSprite" parent="."]
- position = Vector2(474, 506)
- scale = Vector2(0.560712, 0.560712)
- skeleton_data_res = ExtResource( "2" )
- preview_animation = "-- Empty --"
- preview_frame = false
- preview_time = 0.0
- [node name="GunSlot" type="SpineSlotNode" parent="Spineboy"]
- show_behind_parent = true
- position = Vector2(40.8753, -276.036)
- rotation = 0.837234
- slot_name = "gun"
- [node name="Raptor" type="SpineSprite" parent="Spineboy/GunSlot"]
- position = Vector2(84.6909, -67.9174)
- scale = Vector2(0.193472, 0.193472)
- skeleton_data_res = ExtResource( "3" )
- preview_animation = "-- Empty --"
- preview_frame = false
- preview_time = 0.0
- [node name="EyeSlot" type="SpineSlotNode" parent="Spineboy"]
- show_behind_parent = true
- position = Vector2(-23.4598, -402.301)
- rotation = -1.71793
- slot_name = "eye"
- [node name="Sprite" type="Sprite2D" parent="Spineboy/EyeSlot"]
- position = Vector2(84.4734, 43.4469)
- rotation = 1.66344
- texture = ExtResource( "4" )
- [node name="FrontFistSlot" type="SpineSlotNode" parent="Spineboy"]
- show_behind_parent = true
- position = Vector2(-29.0298, -241.577)
- rotation = 0.995187
- slot_name = "front-fist"
- [node name="TinySpineboy" type="SpineSprite" parent="Spineboy/FrontFistSlot"]
- position = Vector2(-2.64624, -10.8111)
- scale = Vector2(0.193389, 0.193389)
- skeleton_data_res = ExtResource( "2" )
- preview_animation = "-- Empty --"
- preview_frame = false
- preview_time = 0.0
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