transforms.tscn 805 B

1234567891011121314151617181920212223242526
  1. [gd_scene load_steps=3 format=2]
  2. [ext_resource path="res://assets/spineboy/spineboy-data-res.tres" type="SpineSkeletonDataResource" id=1]
  3. [ext_resource path="res://icon.png" type="Texture" id=2]
  4. [node name="Node2D" type="Node2D"]
  5. [node name="SpineSprite" type="SpineSprite" parent="."]
  6. position = Vector2( 459.397, 501.236 )
  7. scale = Vector2( 0.742335, 0.742335 )
  8. skeleton_data_res = ExtResource( 1 )
  9. preview_animation = "aim"
  10. preview_frame = true
  11. preview_time = 0.0
  12. [node name="SpineBoneNode" type="SpineBoneNode" parent="SpineSprite"]
  13. position = Vector2( 40.8752, -276.036 )
  14. rotation = 0.837234
  15. bone_name = "gun"
  16. bone_mode = 1
  17. enabled = false
  18. color = Color( 0, 1, 0.0627451, 0.466667 )
  19. [node name="Sprite" type="Sprite" parent="SpineSprite/SpineBoneNode"]
  20. visible = false
  21. texture = ExtResource( 2 )