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- [gd_scene load_steps=3 format=2]
- [ext_resource path="res://assets/spineboy/spineboy-data-res.tres" type="SpineSkeletonDataResource" id=1]
- [ext_resource path="res://icon.png" type="Texture" id=2]
- [node name="Node2D" type="Node2D"]
- [node name="SpineSprite" type="SpineSprite" parent="."]
- position = Vector2( 459.397, 501.236 )
- scale = Vector2( 0.742335, 0.742335 )
- skeleton_data_res = ExtResource( 1 )
- preview_animation = "aim"
- preview_frame = true
- preview_time = 0.0
- [node name="SpineBoneNode" type="SpineBoneNode" parent="SpineSprite"]
- position = Vector2( 40.8752, -276.036 )
- rotation = 0.837234
- bone_name = "gun"
- bone_mode = 1
- enabled = false
- color = Color( 0, 1, 0.0627451, 0.466667 )
- [node name="Sprite" type="Sprite" parent="SpineSprite/SpineBoneNode"]
- visible = false
- texture = ExtResource( 2 )
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