AtlasRegionAttacher.cs 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172
  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
  5. * All rights reserved.
  6. *
  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
  8. * non-transferable license to use, install, execute, and perform the Spine
  9. * Runtimes software and derivative works solely for personal or internal
  10. * use. Without the written permission of Esoteric Software (see Section 2 of
  11. * the Spine Software License Agreement), you may not (a) modify, translate,
  12. * adapt, or develop new applications using the Spine Runtimes or otherwise
  13. * create derivative works or improvements of the Spine Runtimes or (b) remove,
  14. * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
  15. * or other intellectual property or proprietary rights notices on or in the
  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
  20. * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  21. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  22. * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  24. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
  25. * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  26. * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  27. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  28. * POSSIBILITY OF SUCH DAMAGE.
  29. *****************************************************************************/
  30. using UnityEngine;
  31. using System.Collections;
  32. using Spine;
  33. using Spine.Unity.Modules.AttachmentTools;
  34. namespace Spine.Unity.Modules {
  35. public class AtlasRegionAttacher : MonoBehaviour {
  36. [System.Serializable]
  37. public class SlotRegionPair {
  38. [SpineSlot]
  39. public string slot;
  40. [SpineAtlasRegion]
  41. public string region;
  42. }
  43. public AtlasAsset atlasAsset;
  44. public SlotRegionPair[] attachments;
  45. Atlas atlas;
  46. void Awake () {
  47. GetComponent<SkeletonRenderer>().OnRebuild += Apply;
  48. }
  49. void Apply (SkeletonRenderer skeletonRenderer) {
  50. atlas = atlasAsset.GetAtlas();
  51. float scale = skeletonRenderer.skeletonDataAsset.scale;
  52. var enumerator = attachments.GetEnumerator();
  53. while (enumerator.MoveNext()) {
  54. var entry = (SlotRegionPair)enumerator.Current;
  55. var slot = skeletonRenderer.skeleton.FindSlot(entry.slot);
  56. var region = atlas.FindRegion(entry.region);
  57. slot.Attachment = region.ToRegionAttachment(entry.region, scale);
  58. }
  59. }
  60. }
  61. }