PointAttachment.h 2.4 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated April 5, 2025. Replaces all prior versions.
  4. *
  5. * Copyright (c) 2013-2025, Esoteric Software LLC
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  7. * Integration of the Spine Runtimes into software or otherwise creating
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  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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  24. * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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  28. *****************************************************************************/
  29. #ifndef SPINE_POINTATTACHMENT_H_
  30. #define SPINE_POINTATTACHMENT_H_
  31. #include <spine/dll.h>
  32. #include <spine/Attachment.h>
  33. #include <spine/VertexAttachment.h>
  34. #include <spine/Atlas.h>
  35. #include <spine/Slot.h>
  36. #ifdef __cplusplus
  37. extern "C" {
  38. #endif
  39. typedef struct spPointAttachment {
  40. spAttachment super;
  41. float x, y, rotation;
  42. spColor color;
  43. } spPointAttachment;
  44. SP_API spPointAttachment *spPointAttachment_create(const char *name);
  45. SP_API void spPointAttachment_computeWorldPosition(spPointAttachment *self, spBone *bone, float *x, float *y);
  46. SP_API float spPointAttachment_computeWorldRotation(spPointAttachment *self, spBone *bone);
  47. #ifdef __cplusplus
  48. }
  49. #endif
  50. #endif /* SPINE_POINTATTACHMENT_H_ */