Triangulator.h 2.5 KB

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  1. /******************************************************************************
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  3. * Last updated April 5, 2025. Replaces all prior versions.
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  5. * Copyright (c) 2013-2025, Esoteric Software LLC
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  7. * Integration of the Spine Runtimes into software or otherwise creating
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  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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  29. #ifndef SPINE_TRIANGULATOR_H
  30. #define SPINE_TRIANGULATOR_H
  31. #include <spine/dll.h>
  32. #include <spine/Array.h>
  33. #ifdef __cplusplus
  34. extern "C" {
  35. #endif
  36. typedef struct spTriangulator {
  37. spArrayFloatArray *convexPolygons;
  38. spArrayShortArray *convexPolygonsIndices;
  39. spShortArray *indicesArray;
  40. spIntArray *isConcaveArray;
  41. spShortArray *triangles;
  42. spArrayFloatArray *polygonPool;
  43. spArrayShortArray *polygonIndicesPool;
  44. } spTriangulator;
  45. SP_API spTriangulator *spTriangulator_create(void);
  46. SP_API spShortArray *spTriangulator_triangulate(spTriangulator *self, spFloatArray *verticesArray);
  47. SP_API spArrayFloatArray *
  48. spTriangulator_decompose(spTriangulator *self, spFloatArray *verticesArray, spShortArray *triangles);
  49. SP_API void spTriangulator_dispose(spTriangulator *self);
  50. #ifdef __cplusplus
  51. }
  52. #endif
  53. #endif /* SPINE_TRIANGULATOR_H_ */