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- # When text is set to "auto", the path is marked for automatic end-of-line normalization.
- # If git decides that the content is text, its line endings are normalized to LF on checkin.
- # Set in case people don't have core.autocrlf set.
- * text=auto
- *.sh text eol=lf
- # Unity specific
- *.mat merge=unityyamlmerge text eol=lf
- *.anim merge=unityyamlmerge text eol=lf
- *.unity merge=unityyamlmerge text eol=lf
- *.prefab merge=unityyamlmerge text eol=lf
- *.physicsMaterial2D merge=unityyamlmerge text eol=lf
- *.physicsMaterial merge=unityyamlmerge text eol=lf
- *.asset merge=unityyamlmerge text eol=lf
- *.meta merge=unityyamlmerge text eol=lf
- *.controller merge=unityyamlmerge text eol=lf
- # Prevent mixed line ending warnings created by Unity's code auto-updater
- *.cginc text eol=lf
- *.shader text eol=lf
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