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- ///
- /// Spine Runtimes License Agreement
- /// Last updated July 28, 2023. Replaces all prior versions.
- ///
- /// Copyright (c) 2013-2023, Esoteric Software LLC
- ///
- /// Integration of the Spine Runtimes into software or otherwise creating
- /// derivative works of the Spine Runtimes is permitted under the terms and
- /// conditions of Section 2 of the Spine Editor License Agreement:
- /// http://esotericsoftware.com/spine-editor-license
- ///
- /// Otherwise, it is permitted to integrate the Spine Runtimes into software or
- /// otherwise create derivative works of the Spine Runtimes (collectively,
- /// "Products"), provided that each user of the Products must obtain their own
- /// Spine Editor license and redistribution of the Products in any form must
- /// include this license and copyright notice.
- ///
- /// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- /// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- /// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- /// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- /// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- /// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- /// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- /// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- /// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
- /// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ///
- import 'package:spine_flutter/spine_flutter.dart';
- import 'package:flutter/material.dart';
- class PhysicsTest extends StatefulWidget {
- const PhysicsTest({Key? key}) : super(key: key);
- @override
- PhysicsState createState() => PhysicsState();
- }
- class PhysicsState extends State<PhysicsTest> {
- late SpineWidgetController controller;
- Offset? mousePosition;
- Offset? lastMousePosition;
- Offset? delta;
- @override
- void initState() {
- super.initState();
- controller = SpineWidgetController(onInitialized: (controller) {
- controller.animationState.setAnimationByName(0, "eyeblink-long", true);
- controller.animationState.setAnimationByName(1, "wings-and-feet", true);
- }, onAfterUpdateWorldTransforms: (controller) {
- if (lastMousePosition == null) {
- lastMousePosition = mousePosition;
- return;
- }
- if (mousePosition == null) {
- return;
- }
- final dx = mousePosition!.dx - lastMousePosition!.dx;
- final dy = mousePosition!.dy - lastMousePosition!.dy;
- final position = controller.skeleton.getPosition();
- position.x += dx;
- position.y += dy;
- controller.skeleton.setPosition(position.x, position.y);
- lastMousePosition = mousePosition;
- });
- }
- void _updateBonePosition(Offset position) {
- mousePosition = controller.toSkeletonCoordinates(position);
- }
- @override
- Widget build(BuildContext context) {
- reportLeaks();
- return Scaffold(
- appBar: AppBar(title: const Text('Physics (drag anywhere)')),
- body: GestureDetector(
- onPanDown: (drag) => _updateBonePosition(drag.localPosition),
- onPanUpdate: (drag) => _updateBonePosition(drag.localPosition),
- child: SpineWidget.fromAsset("assets/celestial-circus.atlas", "assets/celestial-circus-pro.skel", controller),
- ));
- }
- }
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