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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include "GodotSpineExtension.h"
- #include "core/variant_parser.h"
- #include <spine/SpineString.h>
- #include <iostream>
- spine::SpineExtension *spine::getDefaultExtension() {
- return new GodotSpineExtension();
- }
- GodotSpineExtension::GodotSpineExtension(){}
- GodotSpineExtension::~GodotSpineExtension(){}
- void *GodotSpineExtension::_alloc(size_t size, const char *file, int line){
- // std::cout<<"_alloc "<<file<<" "<<line<<std::endl;
- return memalloc(size);
- }
- void *GodotSpineExtension::_calloc(size_t size, const char *file, int line){
- // std::cout<<"_calloc "<<file<<" "<<line<<std::endl;
- auto p = memalloc(size);
- memset(p, 0, size);
- return p;
- }
- void *GodotSpineExtension::_realloc(void *ptr, size_t size, const char *file, int line){
- // std::cout<<"_realloc "<<file<<" "<<line<<std::endl;
- return memrealloc(ptr, size);
- }
- void GodotSpineExtension::_free(void *mem, const char *file, int line){
- // std::cout<<"_free "<<file<<" "<<line<<std::endl;
- memfree(mem);
- }
- char *GodotSpineExtension::_readFile(const spine::String &path, int *length){
- Error error;
- auto res = FileAccess::get_file_as_array(String(path.buffer()), &error);
- // std::cout<<"Spine is loading something: "<<path.buffer()<<std::endl;
- if (error != OK){
- if(length) *length = 0;
- return NULL;
- }
- if(length) *length = res.size();
- auto r = alloc<char>(res.size(), __FILE__, __LINE__);
- for(size_t i=0;i<res.size();++i)
- r[i] = res[i];
- return r;
- }
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